MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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2626 results found
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WAY to many people quit rather than concede.
It is VERY rude to quit rather than concede. When peoole quit we are forced to wait for them to go through all of their time outs before the game ends. This happens EVERY TIME I PLAY. Players who do this should lose the right to have time outs for a week. It is something EVERYONE who plays has to go through EVERY time they play. This is a quality of game play issue that needs to be resolved.
2 votes -
unavoidable Infinite health drain loop
I was in a ranked match facing an opponent and was met with a combination of Susurian Voidborn and Umbral Collar Zealot repeatedly sacrificing Perigee Beckoner and resummoning it in one turn dropping me down from 19 health all the way to zero with nothing I could do. I'm all for tricky decks but this gave no opportunity to defend and redirect the course of battle on a later turn. This mechanic might want to be looked at.
1 vote -
teleportation circle is being triggered twice per card at the end of each turn
im playing against a deck thats using teleportation circle and some other cards that do stuff when they enter like agent of treachery etc and he has 3 teleportation circles out and each one is happening twice at the end of his turn every time. he also had aether channeler and yshtola rhul. not sure which of these is causing the bug to go off and trigger the teleportation circles twice but you need to look into that...he also had barrin, tolarian archmage.
1 vote -
Blue enchantment "Watery Grasp" killed me when I spent 5 mana to: "Enchanted Creature's owner shuffles it into their library". I
Blue enchantment "Watery Grasp" killed me when I spent 5 mana to: "Enchanted Creature's owner shuffles it into their Library". A very close game. I was four and zero until this game (draft). I had one life remaining and was making an epic comeback when the inexplicable happened.
2 votes -
opponent has too many cards
this is the last time that i will post about this I am no longer going to play arena until this is fixed. I continue to play against opponents who have hacked the game in some way that they have too many cards in their deck. You have lost a customer. Its pathetic that this has been allowed to go on for so long, but then again, I should expect your company to put out a shoddy product and charge people for it.
2 votes -
Sacrifice bug phantom train
Bug issue - I had phantom train, magda hoard master, and the al bhed mercenary from final fantasy out, started sacrificing other cards, then sacrificed a treasure token, and the al bhed was pinging opponent for 1. Then after I sacrificed the treasure token the al bhed just stopped pinging. Lost me the game from a situation I had won in (if it worked properly).
2 votes -
Damage bug Bloodletter of Aclazotz-Razorkin Needlehead/Scawling Crawler
The razorkin needle head and scrawling crawler triggers for life loss/ damage stays at 1 with bloodletter of aclazotz on the battlefield. It should be doubled but it has not been. Also im not sure about rulings but with more than 1 bloodletter on the field there is only 1 instance of life loss/ damage doubling.
1 vote -
Daily Quests not tracking progress in bot matches anymore (2026)
My Daily Quests have stopped tracking progress while playing bot matches in one of the recent patches during the end of 2025 to January of 2026, as someone who doesn't like to play against real players with a rigged system I am unable to expand my collection any further, because of this I can't earn wildcards either.
3 votes -
[Bug] Invastion Tactics drew a card when it shouldn't have.
Invasion Tactics drew my opponent a card when an Earthbend-ed land hit me (No indication it was an Ally, from effects on the field or when moused over). My opponent also had a Great Divide Guide out on the battlefield, if that was a contributing factor in the code.
1 vote -
Shroud Interaction Bug
Here is the situation:
I have a Sylvan Safekeeper.
My opponent casts Flame Slash targeting my Sylvan Safekeeper.
In response, I sacrifice a land to give my Sylvan Safekeeper shroud.
In response , my opponent casts Lutri, the Spellchaser.
In response (Lutri still on the stack) I sacrifice a land to give my Sylvan Safekeeper shroud.
Lutri, the Spellchaser resolves, and it must copy the Flame Slash.
Everything up to this point is correct.
Lutri copies Flame Slash.
Flame Slash targets my Sylvan Safekeeper, which has shroud.
Flame slash either resolves or fizzles, I’m not sure which, because my creature…1 vote -
land draw
Take a good ******* look at this screenshot, chink, and make sure those worthless slits, you call ******* eyes, are ******* wide *** open to see this *! 30 plains, 20 forests, and 20 swamps and this is what your worthless chink ** can draw me! This is the reason why you, worthless chinks, have no business behind any ******* computer! This is exactly what happens when you hire dumbfuckers with a brain as big as their worthless eyes!
1 vote -
Lion’s Eye Diamond interface
The interaction between Lion’s Eye Diamond and what seems to be the “logic” of the client is entirely off. The client makes the assumption that the player would never want to discard their hand, and therefore doesn’t recognize that the ability to activate the card’s ability exists in situations like paying additional costs (things like Mana Leak, Daze, Spell Pierce, etc) nor does it recognize that there may be an advantage to discarding your hand (Echo of Eons). This can be fixed by the client recognizing the ability as an activated ability rather than a mana ability (text on the…
5 votes -
Clash of the Eikons - trigger
Clash of the Eikons triggers chapter when removing lore counter. It should not
1 vote -
3440x1440 Bug fix
Fix the 3440x1440 bug - each time i press full screen and change a menu or start a game it refreshes back to 2560x1440. Its really annoying for all the ultra widescreen players. it is a simple code fix as it works when i press full screen.
7 votes -
Ademi shows incorrect text during draft phase
Shows up as "Flash -> Creatures and Artifacts your opponents control enter the battlefield tapped" During deck building text shows up as normal.
2 votes -
Disconnect during draft
Ive got a disconnect during a match and coming back i couldnt tap my cards to Block causando me the loss
2 votes -
Bug with casting Think Twice
While casting Think Twice I chose two modes (counter spell and draw two discard one). I had three blue mana and five other available. The auto-tapper tapper used all three blue mana for the draw two and did not let me counter because I had no blue available for the other part of the spell. I have to assume this is purely a bug and not just an example of the auto-tapper being silly.
1 vote -
Kenrith’s Transformation Bug (Kudo)
My opponent cast Kenrith’s Transformation on my Kudo, and the ability text on Kudo became grayed out as it normally would for losing its abilities due to Kenrith’s Transformation, however Kudo’s ability stayed active and all creatures were still 2/2 bears. Kenrith’s Transformation did not actually disable the ability of the equipped creature beyond the display text change.
2 votes -
13/15 games land screwed or flooded with 24 lands, 2 fetches, and a 60 card deck. 1/2 games not opening hand
13/15 games land screwed or flooded with 24 lands, 2 fetches, and a 60 card deck. 1/2 games not opening hand land screwed/flooded, stuck at 3 lands until turn 5. So basically 14/15 games lands are messed. That's pretty high.
6 votes -
sorin didnt flip
Sorin didn't flip in Arena Power Cube. Gained 3 life by sacrificing a pest to Sephiroth and then attacking with Sorin. Didn't flip, lost game because of it. Please refund gems.
1 vote
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