MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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1924 results found
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4 lands, voice of victory, no more lies
Opponent has 4 lands, cast voice of victory. I responded with no more lies. He pays, resolves. How did he pay 3??
1 vote -
Skipp
A couple of times now I’ve noticed that the game skips steps ex. Going from combat to opponents turn while I had mana and cards that could have been played . Please fix I’m loosing ranked games because of this .
2 votes -
when i click on the full screen option every time I change windows it goes back to normal size screen.
is there a way to keep the full screen option on throughout the gameplay and menus? or is there a problem on my end with any of the setting on my computer?
2 votes -
error after crashing during sideboarding
crashed during side boarding, after reloading can get a weird screen, talking about resting my cosmetics but it didn't lead anywhere. tried poking around to see if I could get to the SB screen but couldn't do anything. eventually it let me in to the match from timing out in sideboard.
on a lighter note is there anyway to spend 5 gold on something having your gold total off permanently is a bit annoying lol. (example 10005g instead of 10000g)
4 votes -
Faulty combo with Landing Zone
I just played a match where somebody warped in a "Landing Zone," which reads "If one or more counters would be put on a creature, Spacecraft, or Planet you control, twice that many counters are put on it instead." Now, I'll admit I'm a little unclear whether that means 1 becomes 2 or 1 becomes 3, but bear with me.
The next spell he plays is "Applied Geometry," which reads: "Create a token that's a copy of target non-aura permanent you control, except it's a 0/0 Fractal creature... Put six +1/ +1 counters on it," targeting the Landing Zone.
SOMEHOW,…
1 vote -
get rid of paradigm
Paradigm cards are basically cheating as far as I'm concerned. Anyone who uses them in their decks is an uncool person. They should be totally banned. There shouldn't exist any cards that are unstoppable and untouchable. Cards that go into exile should be considered out of the game like it was originally intended. A card in exile should not be coming back and effecting gameplay at all, especially not every turn. If they make up game dynamics like this on a card, at the very least they should make a card that removes it or nullifies it. They still haven't…
6 votes -
Belladonna Took Untargetable Bug
Played a normal Standard Bo1 ranked game where Belladonna Took was completely untargetable the entire game. No card was giving it an ability or anything. It could not be interacted with at all upon normal play.
2 votes -
Mechanic doesnt work
stir up trouble wont let me target artifact. lost draft game because of it
1 vote -
Abrade
I played Abrade which is supposed to do 3 damage, but it only did 2 damage. There were no other effects in play to reduce the damage it dealt. Thank you.
1 vote -
Token Creation
The cap on tokens needs to be removed. If a creature can have 10000 power, then a player should be allowed to have 10000 tokens.
This is a major bug because cards like Moogles' Valor won't even create a single token if the cap is already hit, 253.3 votes -
Closing the arena app in iOS after winning a match, but before receiving the award sometimes results in credit for 2-3 wins the following da
After wictory, but before moving off the victory screen, closing the app by dragging it off screen on an iPad can result in credit for the game or games applied the next time the app is opened. If this takes place the next day, you can receive the win credits for the new day’s challenge.
1 vote -
Ponder draws a different card from the one selected
When I cast Ponder, I select a card to put on top of my library. However, when I draw the top card afterward, I sometimes draw a different card instead.
Expected result: The card I selected with Ponder should be placed on top of my library and should be the card I draw next.
Actual result: A different card is drawn instead of the card I selected.
1 vote -
Cards become visually distorted during sideboarding
During sideboarding, some card images become visually distorted. The cards do not move, but parts of the card image sometimes become warped, distorted, or appear to be missing.
1 vote -
Interaction Between Containment Priest and Raph & Mikey, Troublemakers Triggered Ability
My opponent controls Raph & Mikey, Troublemakers. They tap Raph & Mikey to declare attackers. In response to the triggered ability of Raph & Mikey, Troublemakers (Whenever Raph & Mikey attack...), I cast Containment Priest from my hand using Flash.
When Raph & Mikey’s triggered ability resolves, the top of their library is revealed until a creature card is found: Summon: Bahamut is revealed.
Per rules interaction:
- Containment Priest’s static ability applies: If a nontoken creature would enter the battlefield and it wasn’t cast, exile it instead.
- Summon: Bahamut should be exiled directly without entering the battlefield at…
1 vote -
BUG in bannished cards list
I don't understand your rules for bannishing cards from standard or other mode ?!
You bannish card with difficult combo to be efficient while easy combo with "Bloodthirsty Conqueror" or monstrous cards like "Ugin, Eye of the Storms" are still usable since months / years !2 votes -
Ghostly Prison should Not be an autopay.
This is an inconsistency with every other mechanic requiring me to pay mana. There needs to be more indication, other than the lands in the corner of my screen having a slight glow, that I will be spending mana to attack. Every other mechanic, including something as simple as Springleaf Drum, tells me what's happening as I tap for mana. I simply forgot about ghostly prison, which caused an error in my judgement. Do not just tap my lands automatically with that little warning.
1 vote -
out
Issue:
The turn timer ran out while executing a loop to force the opponent to lose via library out, making it impossible to complete the game logic despite having a winning board state.Details:
I had Omniscience on the battlefield and was executing a loop using Breach the Multiverse to empty my opponent's 170-card deck. However, due to the lengthy trigger animations, my turn timer continuously ticked down even while I was actively casting spells and performing actions without any delay.Eventually, my timer ran out, preventing me from finishing the loop to mill out my opponent. The client's timer…
3 votes -
Unable to use force of negation to counter a counterspell? (another force of negation)
For whatever reason, there is a glitch in the game where you are unable to use counterspells in certain situations. This has happened to me TWICE now in ranked matches. The first time, was against a mono green deck when my opponent tried to cast a one cost creature that taps for mana on turn two. The second time, just happened when I tried to play taferi, towards the end of the game, and I was unable to play it for it's 0 cost ability, even though my opponent didn't have anything to prevent counterspells, and was immediatly able to…
1 vote -
Infect + equipment bug
I had a dragon with infect equipped with 'ninja blades' equipment 5/5 flying all told) Attacked an opponent with 4 life, no blockers, and the result was zero damage, discard a card (3 mana value) and then only 3 poison counters.
Should it not have been either
- 3 damage & 5 poison counters
Or
- 5 poison counters & 0 damageSeems off.
1 vote -
Scute Swarm Token Generation
I use cultivator colossus to gen scute swarm tokens. Any land drop over 250 tokens start to subtract from your total amount that are already on the battlefield.
I should have 250 on the first drop then 500 with a total of at least 1250 scutes. I only ever get 253.
3 votes
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