MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
--------------
If you receive an error message that your attachment did not upload, please check to make sure it is smaller than 50 MB.
1618 results found
-
trample damage glitched when attackign creature dies
Attacked with a 8/4 trample creature into garruk planeswalker. Opponent blocked with two 2/2 wolves. All three creatures died and no excess combat damage was dealt to the planeswalker.
2 votes -
Completely and utterly dumb alchemy archetypes
Alchemy is currently riddled with a completely unfun and pointless card combination that is completely spoiling the experience.
Specifically omnisicience/acquitic sublety decks could be played by anyone including a lobotomized Guinea pig. This is the successor of the equally stupid Kona/omniscience deck. What is most incredible is how lazy card design needs to be to go from nerfing Kona cause the deck was unfun and oppressive, to releasing yet another omniscience delivery method (arguably a better one) in the EXPANSION IMMEDIATELY AFTER THAT.
You guys really do not give a **** about what players think (see for example bloodthirsty conqueror…
11 votes -
Painter's Servant removed visual glitch
When removed with a Static Prison, the visual effect of Painter's Servant altering the card frame is still present. Unsure if the ability was still in effect on the field.
3 votes -
無差別の痛めつけ/Pain for All
クリーチャーに「無差別の痛めつけ/Pain for All」をエンチャントしたとき、対象1つにダメージを与える効果が誘発するが、それにスタックして「無差別の痛めつけ/Pain for All」をエンチャントとしたクリーチャーを破壊や追放、バウンスなどで戦場から取り除くと、ダメージが与えられないバグがある。
本来であれば、戦場を離れる前のクリーチャーのパワーを参照してダメージが与えられるはずだ。When you enchant a creature with “Pain for All,” an effect that deals damage to one target is triggered; however, if you remove the creature that was enchanted with “Pain for All” from the battlefield—by destroying, exiling, or bouncing it—while that effect is on the stack, the damage is not dealt.
Normally, the damage should be dealt based on the creature’s power before it leaves the battlefield.Translated with DeepL.com (free version)
4 votes -
Deck Contains More Than 60 Cards in Standard Ranked
Opponent's deck contained more than 60 cards in the Standard Ranked mode, which should not be possible. I attached a screenshot of the error with the IDs edited out. I also have an error log, but this website crashed whenever I tried to upload it (although it was 40MB which is under the 50MB limit). Not sure if this was just a visual bug or if the player was actually able to use more than 60 cards.
0 votes -
consequences for stalling
There needs to be consequence for losing due to a time out. The tactic of players just wasting time either to being salty or just being a troll is rediculous. A time out from playing again or the next x games you dont get extra time would help. More leaning to a time out. Just something rather then nothing and letting the community experience bad gaming isnt the answer.
3 votes -
Bug: Slickshot Show-off Double Triggered
Opponent has a slickshot showoff out. He played a 2 spells and the game made the slickshot a 7/2 instead of a 5/2 causing a loss.
1 vote -
trample ignore creature defense
my opponent attacks with a 7/8 trample, I block for 6 damage with 5 creatures ( I am at 2),
the opponent creature deals dalage to the first two creatures and trample 5 point on me…
no reason,I am dead2 votes -
真髄の針、魔術遠眼鏡、撹乱のフルートのようなカード名を指定するアーティファクトで、公開領域に無いカードを指定することができない
1.真髄の針や魔術遠眼鏡を唱え、カード名を指定するテキスト欄にお互いの公開領域、自分の手札に無いカード名を入力する
2.pcでプレイ
3.露天鉱床を指定することができず複数マナの出る土地を悉く破壊され、抵抗のしようもなくマッチに負けた
4.正常に非公開領域のカードを指定できるようにしてください
5.添付画像参照
6.現状回避不可、一度場に出るかピーピングで確認できたときのみ指定できるがこれでは真髄の針のようなカードの役割を果たすことができない2 votes -
creature type shrine
my opponent created shrine creature tokens and casted a shrine creature so I chose a card from the spellbook that targets creatures of the chosen type but shrine creature type was not listed even though the creatures on the battlefield were listed as legendary enchantment creature- shrine. So i should have been able to wipe the board by choosing shrine as the creature type however because its not listed as a creature type i was unable to choose this option.
2 votes -
stop didn't work on upkeep
Hello, I expierciened a frustrating bug when stop didn't work on upkeep so I couldn't cast piercing exhale. It was supposed to let me surveil 2 meaning I could have put abzan devotee into the graveyard and cast it for it's activated cost, essentially drawing me a card! I lost because the timer stop didn't allow me to do this, please help
7 votes -
Counter Target Creature spell resolution.
The issue is with the counter target creature spell. What happens is my opponent plays a creature. I attempt to counter it with "counter target creature spell" my opponent then plays "counter target creature spell" and his creature comes onto the battlefield. "Counter target creature spell" is an instant, not a creature spell, therefore my opponent should not be able to target it with"counter target creature spell". Please fix this bug.
2 votes -
opponents triggers
My timer runs down while my opponents triggers are excessive! What even is that!
7 votes -
Crystal Barricade isn't consistent
Crystal Barricade : "Prevent all noncombat damage that would be dealt to other creatures you control".
Technically, this means that the only way to destroy a creature (other than Crystal Barricade) in this case is by using a spell that has the word "destroy" or through combat damage.
A player used the card : "Wick's Patrol" : "When this creature enters, mill three cards. When you do, target creature an opponent controls gets -X/-X until end of turn, where X is the greatest mana value among cards in your graveyard."
The opponent was able to use this card on my…
2 votes -
Bug with Mythos of Nethroi not allowing alternative cost to be paid
When casting mythos of nethroi, it sometimes won't allow you to pay the alternative cost and target a noncreature permanent. Has happened both on android and PC when targeting enchantments? This seems to be an intermittent issue as it does not happen all the time. (Not due to hexproofing or whatever, normal legal plays.)
4 votes -
Unholy Annex/Ritual Chamber bug.
I just finished playing this game where my opponent cast the black room card Unholy Annex/Ritual Chamber. They cast the Ritual chamber side first and I killed the token during the same turn with 2 copies of scorching dragonfire. They later unlocked the Unholy Annex side and had no creatures in play for several turns after that. During each of those turns they drew a card and gained 2 life instead of losing 2 life.
2 votes -
Problem with draw step
During draw step in a best of 3 match I drew 2 cards with nothing on board, in the graveyard, or anything my opponent had played to allow me to do so. This happened twice in one game.
3 votes -
Mana
It seems maybe one out of 20 games I get access to more than 2 mana and have any shot at casting anything. No matter the deck, card draw, mulligan, anything. I have decks absolutely embarrassed with mana count and blue decks that are full of cars draw and when I play multiple games and don't get more than one mana it really seems like the algorithm is completely broken. Why would I want to put money into a game that's broken?
6 votes
- Don't see your idea?