MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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1711 results found
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Ravine Raider, "Gev, Scaled Scorch," and Cindering Cutthroat need to benned from all formats
Three creatures that do way too much given their mana cost. The only thing that can be done since the designers made the stupid choice of printing these cards in the first place is to ban them from all formats.
STOP PRINTING LOW COST CREATURES THAT HAVE ALL THESE ABILITIES UNLESS AT LEAST ONE OF THOSE ABILITIES IS A DRAWBACK.
1 vote -
Orbs
I miss the Orb trees. Just spending orbs to buy the cosmetics directly is very boring. It feels a bit pointless and annoying.
I liked the way the Orb tree paced out certain rewards like avatars and card sleeves. I liked to always switch to a new one once I earned it, but now I can just buy card sleeves right away. Plus it seems the avatars are gone?
Anyway, the variety was a nice way to add some encouragement to keep engaging and I miss it now.
The sound design of the Orb tree screen was really good as…
1 vote -
Starscape cleric and Zoraline Bat need a ban from standard and alchemy for all blocks
It was always bad design to let creatures do damage directly to the play more than once per turn. It's still bad game design.
Moreover, designed combos are incredibly bad design so both of these cards need an immediate ban.
1 vote -
The company where is full of bugs
A company full of brain bugs that should go bankrupt quickly
1 vote -
Obscure Glitch/Loop
Hi,
My name is Rev. Jeffrey Meyer. My username is Reverand3372 and the email associated with my account is pjmumc@gmail.com. I am suffering from a small tear in the membrane of an area of my spine and have not been able to work. To keep my sanity, I have poured myself into Magic the Gathering; learning and playing on Arena.
Yesterday, I found an obscure glitch that I thought you would want to know about. Arena plays incredibly well and handles the complicated rules and powers almost perfectly. Thus, I figured you would want to know about an imperfection.
…
1 vote -
daily.weekly wins
I have now won three matches, that have not counted towards daily or weekly wins. Also, the daily mission, playing green spells, isn't updating. it still shows 0 after three games with a green deck.
1 vote -
Allow us to view top card(s) of library after match
In part this is a quality of life thing -- it's nice to see if you would have drawn an out if you had had just one more turn.
But it also has gameplay implications. In game one of a recent Bo3 match I lost in fairly short order to a mono-red deck after getting color screwed. The turn they finished me off they started with a Mishra's Bauble, looked at the top card of my deck, then finished with several burn spells.
Did opponent see my other color? Did they see a key card from the deck I was…
1 vote -
Protection From Everything doesn't work for "The One Ring" still
I've been waiting for this fix for a while now. The One Ring provides protection from EVERYTHING when it comes into play until your next turn. Yet "Sheoldred, The Apocalypse", "Marauding Blight-Priest", "Dogged Pursuit", and similar cards continue to do damage when I should be protected from their effects for at least that 1st round when The One Ring enters play. I've lost a good number of games because of this glitch that I otherwise could have won if I didn't have those losses of life. Can you please, please, please fix this already??? I provided a series of screenshots…
1 vote -
Bloomburrow art book / Players Guides / Set card list
Art book would be amazing. Bloomburrow go me back into magic after years as I’m a huge mouseguard fan and love art in general and secret lairs. Also bring back the players guides/ card list.
As such a physical format collecting game it’s really a shame that the sets don’t have card list or players guides like they used to. Easy to print booklet of all the cards and most of all PHYSICAL! So cool. In a world of digital it’s super sweet to have physical media. Especially in a collectors tcg game. Pokémon does it. Pokémon also gives you…
1 vote -
Into the Floodmaw is bugged
It can return morph lands to their owner's hand which should not be possible as the card specifies NON-LAND permanent
1 vote -
Patch Notes
Please give a rise to the developer writing Patch Notes for Magic Arena. They are extremely funny and diligent.
1 vote -
Whiskervale Forerunner needs a ban from all formats
Returning creatures from the graveyard to the battlefield is a black ability not a white ability. This card should be banned to bring the playable cardlist back into line with the themes of the colors.
1 vote -
Phoenix chick needs a ban
Returning creatures from the graveyard to the battlefield is a black mechanic. Not a red one.
1 vote -
Reinstate the old legendary and planeswalker rule
The old rule where only one legendary card with the same name could be in play at any time added a lot of nuance to the game especially in mirror matches.
1 vote -
Tribute to the World Tree should be banned from standard and alchemy
Green, White, and Red should draw. Draw cards should only be for blue and black. Blue gets to draw normally and black has to pay life to draw. That's how it should be. That's consistently with how the themes of each color were and that's how the game should be designed.
1 vote -
Ban Mirrex, Fountainport, and Caretaker's talent from standard and alchemy
You should not be able to run an entire game on a land ability. Yet I'm seeing people play decks that are designed to do just that. Lands should spawn creatures.
White should also not have draw on its own without playing blue at the same time. It's revealed how disgustingly overpowered given a draw every time a creature comes into play is when you are ******** to print LANDS that spawn creatures.
LANDS SHOULD ONLY PRODUCE MANA. FULL STOP. NO MORE ABILITIES ON LANDS OTHER THAN MANA PRODUCTION.
1 vote -
pathetic money worshiper
Shooting out power cards in order to sell cards
Breaking the role of color
Although it is an expansion for Standard, it mixes cards that cannot be used in Standard.
Make draft a rare game and discourage itStop it already
1 vote -
Alchemy also needs lots of bans
Unless you're going to let me spawn in cards into my hand at will, you really should get rid of those cards that let others spawn cards into their hands.
1 vote -
monstrous rage needs a ban from standard.
Yet another low cost card that should banned for helping enabling 4 turn win decks
1 vote -
Valley Floodcaller needs a ban from standard and alchemy
It costs too little for what it does. I just saw enable yet another 4-5 turn win deck which should be enough to justify a ban.
BTW Wizards of the Coast having formats full of decks that can consistently win in fewer than 10 turns makes for a terrible game. Especially one where getting cards that would allow you to deal with these decks if you're not a sheep who plays these decks is too random.
You need to account for the random nature of this game when printing cards. So you shouldn't makes cards that are too powerful for…
1 vote
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