MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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1810 results found
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Alchemy also needs lots of bans
Unless you're going to let me spawn in cards into my hand at will, you really should get rid of those cards that let others spawn cards into their hands.
1 vote -
Valley Floodcaller needs a ban from standard and alchemy
It costs too little for what it does. I just saw enable yet another 4-5 turn win deck which should be enough to justify a ban.
BTW Wizards of the Coast having formats full of decks that can consistently win in fewer than 10 turns makes for a terrible game. Especially one where getting cards that would allow you to deal with these decks if you're not a sheep who plays these decks is too random.
You need to account for the random nature of this game when printing cards. So you shouldn't makes cards that are too powerful for…
1 vote -
Infinite loop detected but it is not
Ok, it was a test versus a bot to get thoses card on the playground but MTGA thinks it's an infinite loop but it is not, it's juste very slow... :)
Maybe we could have an option to chose same effect for all same cards ?
1 vote -
Vren, the Relentless needs a ban
Constant trigger ability trigger permanents in general that can trigger more than once without requiring an additional cost such as mana, life total, discarding cards, etc. should be universally banned from all formats.
1 vote -
BUG: Archive Trap and Field of Ruin
Archive Trap can be cased with the reduced cost after using "Field of Ruin" even if you don't search your library from "Field of Ruin". There mere option to search the library already enables "Archive Trap".
1 vote -
View/Copy Opponents Deck After Matches
Once a match has finished, have the option to view the opponent's deck to either copy it and use for yourself, see a card you think would go well in your deck, or just be curious.
There has been so many times Ive seen someone use a deck that just works so perfectly and id like to save the deck to my deck collection and want to use it for myself.
1 vote -
Favoriting card system
Whenever you come across a card that you don't have the wildcards for you can save them in a favorited card tab so when you do get the wildcards you need you can go back and remind yourself what card you wanted to get.
1 vote -
Stop boring game design
A game that doesn't start unless you place a land
However, an environment that recommends overstepping the mana cost.
A card game that has been loved for many years but has no users.Stop it already
1 vote -
More cards that need bans from Standard
Scytheclaw Raptor
Archangel Elspeth
Emberheart Challenger
Monastery Swiftspear
Final ShowdownEach of which are far too imbalanced. They should never have been printed in the first place given how little mana they cost to have absurd abilities for free. Also, instant speed 1-2 cost indestructible that can also boardwipe was one of the stupidest things you could have done as a designer.
Single cards should be able to effectively counter entire decks.
Single cards should not be able to run an entire game.Yet those are the kinds of cards Wizards of the coast keeps printing.
1 vote -
Lunar Convocation and Case of the uneaten feast need a ban
These two cards are way too low of a mana cost to justify their abilities.
1 vote -
Stop printing hexproof cards
Especially the one-cost instants that green has that give hexproof. It makes the game worse to play.
1 vote -
Magebane Lizard and Gev, Scaled Scorch should be banned from all formants
Just like many of the other cards, these two creatures are too strong for all formats given their abilities.
Wizards of the Coast. Please stop printing this nonsense and just ban bloomburrow and start over with a more balanced set with more balanced cards.
1 vote -
Cancel match failed
A couple of times I have realized I queued into a different queue than what I wanted and immediately tried to cancel (within 1-2 seconds). Rather than canceling I get immediately queued into a match. Very odd since typically it takes around 30 seconds to join a match, yet when I tell the app I don’t want to play, I get immediately put into a match. Doesn’t happen every time I cancel out. But does seem odd.
Can the cancel option be given priority over whatever other process was putting me into the match,
1 vote -
scrapshooter needs a ban
4/4 for 3 mana with reach and that can destroy a type of permanent when it comes into play is extremely unbalanced. The card given to another play does not make up for being such a powerful creature.
This is yet another example of one of the many cards in the last few blocks that should never have been printed.
1 vote -
Pawpatch recruit needs a ban from standard and fix offspring
WAY TOO POWERFUL for a one mana cost creature as are most of the one mana cost creatures in this block.
Offspring also has the flaw of being on creatures that have abilities and allowing the offspring creature to also take that ability. This needs to be fixed. Pawpatch recruit is one of the many examples (all offspring cards are examples of this) of why you shouldn't be printing an ability that spawns creature tokens with abilities.
1 vote -
Ban all heist cards that are non-black or non-blue
Hand and Deck control should be the domain of blue and black. Red, Green, and white should not have such options as it contradicts what is supposed to be their themes.
1 vote -
Valient and Prowess have ruined standard
Cards with those abilities should at least be banned from random ranked games.
1 vote -
Designed combos need to be removed from the game
It makes the game worse. Not better. If anything, you should be trying to filter out all these excessively powerful designed combos you've been chucking into the game.
1 vote -
Product suggestion
1.The online gaming gains ground over the tabletop. It is a fact. For example it's very difficult for me to play tabletop. But arena give a very bad and disappointing ingame experience. All people say that the matches are imbalanced. The suffler and algorithms are so rigged that many mechanisms who works great in tabletop but don't work online. (For example amass orcs never worked for me in arena).Even rules don't apply sometimes.Gameplay in arena is a fake gameplay and it's not fair , I could say it's robbery for people like me who spend a lot of money.My product…
1 vote -
Kami of the Whispering Wind and Bristly Brine Sower need a ban from all formats
These cards should have never been printed. Cards that get bigger and keep making everything bigger constantly should never have been printed. They are too unbalanced the game.
Unless you are going to make several cards that destroy all creatures without exception for 3 or less mana and no other costs. You really shouldn't be putting creatures like this in any set.
Wizards of the Coast, you really need to stop printing all the these overpowered creatures.
1 vote
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