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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

  1. Select “Product Suggestion” as the Category for your suggestion
  2. Enter your feedback
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Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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10404 results found

  1. Alchemy decks are invalid in Bot Match

    New Alchemy deck with new Omnath and Goldspan. Go to a bot match to try it out, deck is invalid. Mouse over deck, says "invalid cards: 0"
    Unable to play the deck against Sparky.

    29 votes

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    4 comments  ·  Events  ·  Admin →
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  2. Please remove Alchemy

    Please remove Alchemy from Historic.

    158 votes

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  3. Product Suggestion - game formats

    Hi, I have two product suggestions.
    - One is obvious: split historic into two formats, one normal and one for alchemy as it is in standard.
    - Second, include all old editions in historic, or add legacy/vintage to MTGA, so we can build those sweet decks from long ago (what use is my Black Lotus pet and sleeve, if I can't play the card? :/). Potentially two legacy/vintage modes, if you want to mix alchemy into everything.

    6 votes

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  4. Alchemy is garbage

    Alchemy is garbage. I have deleted my clients and won't be reinstalling them until this change is rolled back or I am refunded every cent I've ever spent on this game.

    35 votes

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  5. Historic should have different alchemy rules

    Only cards currently banned in historic should require the alchemy version. For instance, omnath sure only allow the alchemy version in historic. But it makes 0 sense to nerf standard legal cards in a format as powerful as historic.

    It’s crazy, if historic was weaker than standard sure. But why ruin perfectly good cards that weren’t even too good in standard.

    Leave the nerfs to alchemy for non banned historic cards, alchemy is a super cool format but should not change historic unless it’s enhancing it.

    This really really makes 0 sense.

    36 votes

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  6. Alternate card styles

    Is this issue being worked? I reported this 2 weeks ago.

    The alternate card styles show in deck builder but not in matches.

    To be clear, its only card styles that the artwork vis different from the original arts on the card. so the styles that have motion but are still the same. art appear to work.

    22 votes

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    5 comments  ·  Gameplay  ·  Admin →
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  7. Defeat due to timeout but opponents stack ran out all timers

    1. Generate a large number of tokens (like 300+) resulting in life gain and scrying for the oponent . During the time frame in which the opponent is choosing to scry top/bottom for the 300+ token generation gaining life all timers on both sides will time out even though there is nothing presented to the player waiting for the stack resolution.
    2. Upon turn change the player taking the next turn will loose with defeat due to timer exhaustion even though they were never presented with any way to stop timers on their side from being used.
    6 votes

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  8. Turn Timer

    Issue #1: Storm decks often cast 20 to 40 spells in one turn when "comboing off" to try and win the game. The Turn Timer is Insufficient to allow the completion of storm decks's win con. In reality, it can take 1 or 2 minutes to finish the combo with a lot of cantrips while clicking as fast as possible.

    Issue #2 Roping sucks! People who have lost the game will use up their remaining time just to troll. No fix to the turn timer can give them more time to troll with.

    Suggestion: 1st reduce the turn timer by…

    36 votes

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    5 comments  ·  Gameplay  ·  Admin →
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  9. Alchemy

    If Alchemy goes live as planned on December 9th, expect a chargeback for every cent I've ever spent on your game. My bank just told me I could do this. It has to do with the advertised product not being delivered.

    Historic is not HEARTHSTONE.

    Keep your ill-advised rebalancing out of MTGA's only eternal format.

    And unambiguously, D U C K Y O U for your repeated and cynical cash grabs.

    Maybe I'll quit D&D too since WotC doesn't care about its customers. I'll make a book burning video!

    You better put a cork in this plan before you get…

    10 votes

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  10. Blast Zone Bug

    Played Blast Zone as my land for the turn. Activated it to blow up The Ozolith - instead it blew up my 3/2 Reflection token creatures as it seemed to treat the ability as 0 cost permanents instead.

    Included an image of Blast Zone in the GY and The Ozolith still on the board.

    7 votes

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    2 comments  ·  Gameplay  ·  Admin →
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  11. Alchemy

    If Alchemy goes live as planned on December 9th, expect a chargeback for every cent I've ever spent on your game. My bank just told me I could do this. It has to do with the advertised product not being delivered.

    Historic is not HEARTHSTONE.

    Keep your ill-advised rebalancing out of MTGA's only eternal format.

    And unambiguously, D U C K Y O U for your repeated and cynical cash grabs.

    Maybe I'll quit D&D too since WotC doesn't care about its customers. I'll make a book burning video!

    You better put a cork in this plan before you get…

    10 votes

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  12. Ban Game-breaking Cards

    All cards that grant extra turns or combat phases need banned. These completely break the game and 99.99% of the time guarantee a win for the user. Also, any and all cards that allow my opponent to play cards from my library should be banned (i.e. beholder). I have played magic for over 2 decades now and these sort of cards are getting out of hand. It is one thing to use something like mindflayer and take 1 or two cards but to be able to play my library on your turn is rediculous. I will not spend 1 more…

    7 votes

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  13. Please ban stalling and allow players to report stalling in-app

    Please ban stalling, and create a system to allow players to flagg a stalling opponent.

    This is a common feature in other strategy games wherein people try to drag out as much time as possible to encourage their opponents to forfeit because of how not fun the game becomes. The mobile version of Risk has a system for this if you need a reference.

    Please do something about this.

    9 votes

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  14. Don't ruin historic with alchemy

    I've upvoted several of the posts echoing this thought, but I'm adding mine to the mix. I've been spending about $200/mo on Arena since it came out for Mac. That ends December 9 when Alchemy comes out and ruins historic. It begins again when a real eternal format is reintroduced to MTGA.

    20 votes

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  15. Alchemy historic

    Wizards I’m never gonna give you another dollar if you make these historic changes,. It is ridiculous either make alchemy it’s own thing or don’t make it at all but if it gives you the right to nerf all historic cards you’d otherwise ban and ***** us out of wildcards…then why would I give you any money?

    71 votes

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  16. Concerned about the future of Paper MTG Balance

    I'm concerned about the future of paper MTG balance after the announcement of Alchemy.

    Since this format will likely be the new defacto digital format thanks to the swift rebalancing that will occur to overly powerful cards, I feel like there will be a greater chance that cards will be pushed to an even higher power level in general. This wouldn't be an issue for Alchemy, as that format can be balanced on the fly, but it could potentially damage the integrity of any other eternal paper formats. This is especially a concern when looking at the latest straight to…

    12 votes

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  17. Do Not Add Rebalanced Standard Cards to Historic

    Like the title says. I had my worries about Alchemy but I was looking forward to trying it out. That is no longer the case. There is no reason for modified standard cards to replace their paper counterparts in Historic. I am okay with the digital only cards and while I'm not crazy about it, I can live with rebalancing those digital only cards. But Historic was also meant to be a place where we can play our rotated cards and needs to have access to all of the paper cards released on Arena. Once you "rebalance" those cards, it's…

    21 votes

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  18. Farbherausforderung

    Hallo liebes MTG Team ich habe das Problem das ich bei den Farbherrausforderungen nicht vollenden kann weil immer ein Fehler kommt:
    Netzwerkfehler Teilnahme am Event nicht möglich.Versuche es Später erneut.

    Das Problem habe ich jetzt seit 1/4 Jahr... bitte um behebung... habe sonst keine Quests die ich mir da holen kann.

    MFG Kevin (Peackeeper)

    8 votes

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    5 comments  ·  Gameplay  ·  Admin →
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  19. Alchemy

    I can't see why we need another format, that is also messing with existing formats. This bombardment with new cards (and lame digitalonly mechanics) is becoming more and more tedious.
    Alchemy is just a slap in the face of every enfranchised player, as it implies that you are going to care even less about quality carddesigns.
    That leads to a situation where if Standard is in a good place,
    Alchemy will only set itself apart from standard by the new (*******) cards you shoved into it and if standard is in a bad place and needs to be changed you…

    38 votes

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  20. historic alchemy

    please split historic into a second format with no digital rebalancing whatsoever. digital cards are ok.

    48 votes

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