Draft games more likely to get mana *****
In draft games it is very likely that you will get a scewed draw, generally I find it is to the side of not enough lands.
I have missed the third land draw many games.. this leads to losing most of the time. The last 3 drafts i've played i've had mana ***** in 6 games of 15... that's a ridiculous amount for a deck of 40 cards with 16 lands.
This is still happening, my latest foray into draft, 4 games, mana flood 8 lands 13 cards, mana screw only 2 lands for several turns. mana screw again and stuck at 4 lands for a long time.
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Sweet Mana T#03483 commented
I've been playing the suggested 17, and I'm still getting screwed. 4 drafts in a row now.
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Shamadim#41048 commented
I just played a draft with a 2 color deck. For 3 games in a row I just got one-sided mana. Even with multiple mulligans. Spend a long time considering and building the deck. Playing it was a total waste of time because half my deck was useless.....
FIX MANA ISSUES. THEY'VE BEEN AROUND FOR FAR TOO LONG. Flood, *****, onesided mana draws, they are a plague on arena. -
Jivinsky#74872 commented
Fix the draws in game! Every draft I play I take the suggested lands with 16+ creatures and a few instants/sorcery’s and so on. And every second game I either get 0 lands or else I get completely mana flooded! In my last game of the draft today I had 12 lands where as by end of game my opponent had 7! There’s very few spells in draft format that can’t be cast for 7 mana and when I was winning the game I had to just just sit there and get land after land after land! It happened the exact same in the draft I did before that! A complete waste of money.
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KUSA91k#96296 commented
I empathize completely. I have a 40 card deck with 14 mana. I drew 13 of said 14 mana in one match. 6 turns in a row of drawing mana. It cost me the match. WOC needs to work on their RNG. I think they tweaked it to prevent players from never getting mana.