The Titan's Nest implementation on Arena takes so long per activation that it can easily cause you to time out. This is an ability designed to be used many times a turn -- please do one or more of the following:
— Remove the pause after each activation
— Prevent the timer from counting down during the pause
— Have "Auto Pay" prioritize cards in graveyard over tapping lands (so we don't have to manually tap for all but the last card in a turn)
When Titan's Nest is clicked, one can only select one single card. Guys, it is a "one-liner" to implement the possibility to select multiple cards. Please, AT LEAST, implement that! Titan's Nest is not playable right now in a competitive play. If selecting multiple cards is possible then it'll be playable.
Just lost a game due to rope running out as I tried to exile 10 cards. Surely this can be fixed.
titans nest with the necessity to exile a card one by one in a meta game that revolves so much with graveyard hate, makes the card unplayable, why not a menu similar to kroxa or Uro where you select a numner of cards at the same time. I time-out so much doing the stupid animation one by one....Fix this please
WotC! Please fix this problem!
Is it so difficult problem to fix?
At least, it is easier than making new incomprehensible bugs.
Titan's Nest is almost unusable the way it's programmed - every time you manually exile a card for mana there's a two to four second delay, during which time your turn timer continues to go down. I've never timed out on a turn before, and I've timed out on four separate turns with this card because the game just takes too long to load the mana production and, more importantly, doesn't pause your turn timer while it loads.
Since titans' nest adds mana it doesn't give the opponent priority. Thus I don't get extra time on the timer to add mana one by one with the current extra painful animation.
Please consider giving us the option to select X cards to exile - or - give extra timer. I don't always have the time to exile 30 cards while the rogue player is casting Drawn into the loch.
the undo does not work since the card stays in exile (I accidentaly exiled a wrong card and then used "undo" but the card didn not return)
I would like to add a suggestion since the "Titan's Nest" interface is a real pain:
- "submit X" and target X cards in my graveyard to pay for the ability X times 1, then adds the abiulity X times on the stack