Ban Nine Lives or Solemnity
Either Solemnnity or Nine Lives needs to be banned in historic. Because the combo involves using two enchantments, most colors can't respond to that turn 4 lock-out. Even the colors that can have to devote serious deck space to being able to remove multiple enchantments, which would be deck space only useful against a single deck in the format. It is incredibly frustrating to have to hit the ground running to try to get out ahead of that deck, and ultimately be able to do nothing to win the game. I either have to concede to my opponent or stare at my screen for 30 minutes while they dig through their deck for the single copy of Approach of the Second Sun in their deck. It's no fun and it's very consistent. I think the format would be healthier with one of those cards gone.
-
JakeBass#94697 commented
Seriously, when will you address this? How is this fun? This is the most 'hurr durrr' card combo ever. Get it together, Wizards
-
elahrairah#13326 commented
Just encountered this! absolutely garbage to play against!
-
charlo420#33514 commented
This is Very unfun to play against thoses cards... It is just lame people who cant support to loose who play thoses cards.
-
Nanette#16691 commented
This mechanic requires no effort to play with, does not support the sense of a game at all. As the opponent you don't get to play at all so what's the point just give these people mythic trophies and let others who want to actually play, play together.
-
74Ramone#82872 commented
Yup, too many players want an “I Win” Button - This is an “I Can’t Lose” Button. Same thing!
-
Anticitizen051#57998 commented
Nine Lives makes Historic event farming virtually effortless.
-
Trognar#48155 commented
Garbage, non-interactive combo. Design better, you clowns.