give more TIME to play certain complex cards!
give more TIME to play certain complex cards! like heliods intervention,which asks lame obvious questions like, "which player to gain life?"..duh.. or makes you select targets to destroy because it actually thinks you are probably going to want to destroy your own permanents.
all the cards are NOT created equal. right now you programmers give people as much extra time to play a basic creature which resolves instantly as you do to play a complicated card that asks you a series of questions.. if you dont answer all the questions in time, the turn ends and the spell goes UNCASTed , and you lose the game! all because of some pissy little strict timer that doesnt understand fairness or care about the fact that some cards take much longer to cast than others! heliods intervention for instance , what if my opponent has like 15 permanents to destroy??????? it can and does happen like that sometimes. i gotta literally click on 15 permanents which takes TIME! this card should automatically grant an extra 30-45 seconds in time the second it gets cast.. there are other cards that take just as long or longer tocast , im not going to name them all..but if you want to stay strict with time, then you as the programmers will have to go thru each and every card and figure out which cards are complex and deserve to be given more time to cast...extraon the game timer when they are cast is needed! ps. duh(obviously)! this should have been done long long ago....
