Idea for Simic card.
A Simic counterspell where you Flash in an enchantment, it traps the spell in the enchantment, which would have 3 'bloom' counters on it with one removed per turn, once the counters are removed the opponent may cast the spell without paying its cost, though you could pay 3 mana to add another counter and delay it further.
Dimir could have a similar version except you have to sacrifice a creature every turn to keep the spell trapped.
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PureSelfishness#20416
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