Algorithm Improvement
I'm sure you're getting a lot of complaints about how one-sided your algorithm is not being impartial and often times screwing over players with land draws that should not be happening in a purely random sample - so my complaint can be added to that pile.
But, an idea for changing the algorithm to improve randomization would be having the program assign a number to each card remaining in a deck and pile shuffling the cards into X amount of piles (let's say 6). It can repeat this process Y amount of times then take the middle of the pile and put those cards on top. A better template would be from the card shuffler for poker sets from stores.
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JaxMugen8#86810 commented
Basically, title.
Here's what it basically is: it's like you're going second, but you have a restricted (one copy), instant speed, zero mana card in your hand that you can cast on your oppoonent's upkeep, that ends the opponent's turn, and just to be safe it has split second. It's also always in your opening hand if you're going second, and it's removed from your deck if you're going first.
That card is so powerful that everyone would play it. And the person going 'first' basically gets that card every game (they draw after they play it, so they go back up to 7 cards). In fact, the reality is even better because they know what the new 7th card they're going to have is before they start the game.
One extra card draw does not counteract such power, particularly when the biggest issue when going second is the tempo the first player has from that whole extra turn - typically, you're not dying because you run out of cards, you're dying because they had a whole extra turn to play their's.
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Rayzaf#53791 commented
Sinceramente, o sistema de pareamento de jogos de vocês está péssimo! Jogo desde os testes praticamente e parece que recentemente piorou muito!
No modo standard você joga, por exemplo com um deck mono white de criaturas e só encontra adversários mono white, azorius soldier, mono white controle, etc.... resolve mudar de deck, pega um mono black e a partir daí só começa a jogar contra decks control ou na mesma linha...
Pelo amor de Deus, resolvam isso e deixem um algoritmo realmente aleatório para definir os confrontos....
É frustrante e desanimador em ranked vc só jogar contra as mesmas linhas de deck.... pior de tudo é saber q não pq só existem aqueles tipos de deck rodando, mas sim porque o Magic Arena é programado para te colocar nesse tipo de confronto, sempre semelhante....
Desanima jogar... só mesmo draft ou selado para ser um pouco mais legal...
Amo magic, mas o Magic Arena cada vez mais me decepciona e me deixa sem vontade de jogar... algo que deveria ser prazeroso e divertido, torna-se frustrante, te deixa nervoso.... jogar simplesmente contra os mesmos tipos de deck, que, normalmente, são counters do seu.... -
ThePointOfGlory#53153 commented
Starting hand has multiple of the same card. Not even kidding. I have played 4 games with a new deck I built. Of the four games I have played, two of them my starting hand had THREE of my four "Palantir of Orthanc" cards. This is insane. It's a legendary so multiple is completely useless. On one of those games I mulliganed, and got two "Palantir of Orthanc" cards in my starting hand. "Are you kidding me". Then I draw a card on my first turn... and it is a "Palantir of Orthanc" card.
This just makes me want to scream. But it gets even better. My opponent apparently drew and played three.... THREE identical destroy target artifact cards. He also got an unrealistic 3 identical cards in his starting hand, that happen to be only useful in destroying artifacts.
You need to program that a person cannot draw more than 2 of the same legendary card in their starting hand. When I have four of one card and two of my first four games I draw three of the same legendary card.... you have a serious programming problem.
My account is ThePointofGlory#53153... I request you work on this issue and prohibit the program from giving any player more than two of the same legendary card in the starting hand and if possible, in the first 10 cards.
I also ask that you provide me 20,000 gold in compensation for the trouble this has caused me and my willingness to report this issue accurately to the best of my knowledge.
Thank you.
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MichiganMan94#95770 commented
Every best of 3 game the shufflers either gives me 6 lands or 1 or less. PLEASE FIX.
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Juan Carlos DST#13066 commented
I know you won't, "because it's working as intended" but I'll keep trying for the love of the game.
Anyone with an introductory statistics class can see these things happen repeatedly.
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#Jari##19033 commented
Sort out your NON RANDOM matchmaking shuffler and get rid of BOTS. Playing MTG in the reaL world since beta release I can definately say your online game is not even remotely close to whatb playing magic on a tabletop is like. SORT out your mess of a game. Simple make it actually RANDOM..... not perverted to line your pockets. SHAME on you.
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Bragh#13431 commented
Why is it, Wizards, that whenever I queue in either ranked or play I only get paired specifically against my worst possible matchup no matter what deck I pick? Why do you do that? All I want is to get my dailies done and get off this miserable platform that is constantly out to get me. You've ruined the fun of Magic for me. I can't afford to play anything beside Standard thanks to you as it is.
I queue with mono-red I get paired against control, and get the worst possible hands, or the EXTREMELY RARE midrange deck, or mono-red mirrors for hours. I get mad, change decks to beat red, and suddenly my opponents are playing exactly the decks to beat THAT (usually control again, which is horrible to play against and you should never have facilitated THAT nightmare) and there's no red anywhere. I get mad and try control? Nothing but red again, except they have the perfect hand every game. Try blue? Only red and soldiers or an absolutely abysmal-to-play control opponent again. Try ramp? Red or mono-blue. The only way I ever get wins on this client is when an opponent scoops early, has a bad hand, or both. Even on that 1% chance I get a good matchup, your rigged shuffler screws me out of lands, or feeds me nothing but, and I lose anyway. There is no way to brew a deck that can beat hyper-aggro, mid-range, AND control at the same time. Instead, if the match-making were fair like it's supposed to be, this wouldn't be an issue.
You can not prove that you even tried testing this ****, because all the evidence in the world proves otherwise. Stop wasting money paying to use all those other IPs to cater to only the whales, and actually care about your product again. Arena STILL needs a lot of help, and it always has - you just stopped caring and it shows. -
kazu masu#85226 commented
クリーチャー23
非クリーチャー22
土地 2216枚で土地2
本当に唱えにくい。
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RumBumStumblin#86448 commented
You speak the word of the Lord My Brothers and Sisters. Don't let the WOTC Pinkerton you around. Corporate greed is the devils!
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Haystack#90070 commented
Just made a standard deck and played five games. All five games I had triplets on turn two, mulligans considered. In three of the games my opponent has triplets of the perfect answer to my triplets. In the other two they were dead cards in the matchup. If this is random, why has this exclusively been my experience since 2018? I win games with landslide wins because my opponent can't answer my triplets, or vice versa. One game out of fifty doesn't work out that way. **** this piece of **** program.
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shockwave#88165 commented
Shuffler is fine...Pairing system works as intended...
Sure, WoTC, you go tell yourselves that!
When pretty much everyone on here, and major streamers say the very same thing: the shuffler, AND pairing system...is NOT fine!
Oh, and what is the point of "up-pairing", anyway? Like, I'm a diamond player and then for some unfathomable reason, I get paired against a top-20 mythic player?And another thing: why does it take me about a minute to get matched up with someone (which btw, is often a higher-rank than I am, if I let it happen).
There is NO incentive for me to even play this mythic person! Proper incentive for me to play, would be: I beat them, we swap ranks. Outside of that, your pairing system is a joke!
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player2aj#16271 commented
10+ losses in a row in standard ranked because opponent gets perfect hands, playing my decks as best as possible and keep getting shat on. ****** game design when it's designed around only getting wins and you can't even get one. FIX IT.
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MysticSquid#48745 commented
With all the new changes you propose when are you going to actually fix and balance the shuffler, Currently you have missed the mark so badly that you're not even remotely close. The issue with mana flood/***** isn't with the opening hand, it's what happens after is what is keeping players away and hand smoothing has exasperated the issue because flood/***** happens 50% more often then before. All you have done is put an exploit that is seriously dumbing down the game killing it's intellectual aspect , by promoting and basically forcing everyone to play mono aggro decks. In case you haven't noticed you are losing a lot of the older players with the disposable income and a seriously love of the game because of this blatant stupidity. You actually have the worst shuffler of all the ccg's online at the moment and some mickey mouse indie games have created better shufflers off of dice rolls of all things. But my main issue is when are you going to do something to return magic to it's actual roots of being a chess game with cards and not just another button masher that is just a fad past time.
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kazu masu#85226 commented
クリーチャー21
非クリーチャー24
土地 22で、
14枚で
クリーチャー1
非クリーチャー5
土地8本当に
偏ってからの
マッチを楽しめましたか
が、
わかっていてやっているなら気持ち悪い。 -
SexyBoo4RU#97772 commented
Please fix your AI shuffling. It isnt fun anymore cause every time you play a game (regular or Ranked) the AI doesnt shuffle right. I either get ALL lands or get ALL creatures with NO lands for many many turns. By the time i get to play anything the game is over. This is getting ridiculous. Please fix this AI shuffling so that it balances the shuffling. (EX. I have 65 lands in my deck and i get all lands when playing the game, or all creatures with no lands for 8-10 turns). By this time im dead cause i cannot play anything.
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Faccus#34865 commented
impossible to play draft, match making is very very bad.
in 2 and a half months I achieved a mythical 97% of constructed, in draft I am bronze and I find players of too high ranks, this makes me lose coins and gems, will this problem ever be solved? it makes me want to play it
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Demosthenes#45904 commented
WTF is wrong with your gd awful algorithm. Hundreds of @#$@#$ games, literally 95% opponent goes first. In a game where going first wins 40% more often. Well done you morons of the coast, well done.
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TormentoR#53827 commented
Deat WotC member.
I made a deck combining Orcish Bowmaster and Flumph with Resolute Watchdog. Potentially you can have both players draw infinte cards on turn 3.
My win condition is having 64 cards in my deck rather than 60, so my opponent will loose for having no cards to draw. A nice plan, but now THE BUG occurs.
I started 14 ranked historic matches, all 14 of the opponents having decks of 70 tp 250 cards. THE MATCH MAKING IS RIGGED! It is matchfixing.
Therefore I ask WotC to refund all purchases I have ever made in MTG Arena after which I will delete my account. I want to play a fair game of magic, not be cheated into losses.
Kind regards, Niels
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Azriel1987#22560 commented
Yeah, I've stopped paying you idiots money and won't drop a **** dime until you fix your ****.
(Edited by admin) -
Azriel1987#22560 commented
Your game is bad and you should feel bad.