Turn Skipped due to Opponent's aniamtions
Hi,
My turn was skipped while playing against the Heliod/Scurry Oak infinite combo deck. My opponent is playing each turn to maximize the number of squirrels created without taking steps to winning the game, just running out their time and somehow also skipping my turn because. I have not conceded due to having outs, but if my opponent just keeps timing out, I cannot play. My only complaint here is that my turn should not be skipped sue to my opponent's actions.
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Eramyl#74917 commented
Same thing happened to me. I had 2 soul wardens and had advantage in life gain and counters yet my turn was forfeit as my rope ran during their triggers.
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Leadsinger#18123 commented
Hello everyone,
There is a turn timeout issue with an oppenent playing a Heliod, Scurry Oak, and Rosie Cotton Deck. I'm on Android patiently awaiting my opponent to finish cycling through the loop that these 3 cards allow. Both of his time outs were used as he got to about 264 squirrels produced and then the Heliod effects after that. I waiting patiently for my turn as I had two Sunfalls in my hand waiting to cast a wipe out all his creatures and have the biggest incubation I've ever seen. But some how as soon as it was my turn I lost the match immediately as if I had conceded due to time outs. This bug as the time his turn took, somehow counted against me.
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Reyos#63427 commented
Same issue, both my opponent and I were playing scurry oak combos, I didn't need to concede because we had almost identical games so far, and I could make the same unlimited blockers he made, and eventually exile his enablers. That of course means needing to actually be able to play my turn.
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syntax53#95724 commented
Opponent's repeated animation and trigger effects should not penalize your own timeouts. It should be the opposite!! This typically only happens when the opponent is utilizing multiple card synergies (aka gimics) that requires constant recycling of mana/cards/graveyard. These gimics ruin the experience for the person on the other side of the table having to sit through it all mashing the spacebar endlessly. The person gimic'ing should be the one penalized!
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StoneforgeMisclick#91458 commented
I'm playing the deck you mentioned - to give you/wotc a better idea of what it looks like from this end - when i time out the stack auto-resolves with my last targets repeated, then it looks as if its going to my combat - i get the "choose attackers" prompt with "all attackers" and "none attackers" in the bottom right, but neither button does anything and neither does clicking creatures. After a few seconds the buttons get replaced with "pass to attackers" as if it's my opponent's combat, and once i click it it goes to my opponent's second main phase, effectively skipping through my combat, second main, cleanup, and my opponent's upkeep, first main, and combat
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Hobbyte#14439 commented
I had the same twice already. Luckily I recorded it:
https://youtu.be/ZNBqpgTwi0A