I don't like the multi-colored spell momir
First off, I don't like having a 5 color deck with multicolor spells with real no mana fixing or dual lands - for obvious reasons. Second off, when it comes to holding up instants, I have to decide to either tap out hoping for the best creature I can with all the mana or discard and not get as much as I could by tapping all my lands. The added complexity does add some depth and skill level, but I'm not eager to spend effort getting skilled in an event that I'm almost never going to play. I don't want to spend effort thinking all the time in momir. I just want to spend most of my turns relaxing and mindlessly tap out hoping for the best creature I can get.
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Utgard-Valki's Cat#44637
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