Niambi, Beloved Protector forced draw
While Niambi, Beloved Protector is usually used in a loop with a clone effect to continuously have a creature ETB and LTB, the most egregious use of this is to force a game draw especially when there are no other creatures in the graveyard.
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Rrauwl#71795 commented
This is completely OTT. It will lead to the pilot forcing a draw if even the slightest chance of a loss is around the corner, so they can reset until they have an easy win. Needs immediate attention.
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Tfoott#21626 commented
I don't get how this works. I thought it only triggers once a turn
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Ramaira#51741 commented
I had the same problem, the opponent clearly knew about the combo draw. He was losing the game, and right before being completely controlled in the game, he forced the combo. At first, no priority was passed to me, so I thought he gave up and eventually was going to time out, but then priority was passed, and when I put on auto-pass, the draw happens. The opponent ended up winning the game using this exploit of the game, which is very frustrating.
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Lords_Servant#46677 commented
I want to mention this as it was probably me if we were playing in historic constructed mythic # ranking. I want this fixed specifically because it doesn't let me properly infinite combo in games the way it should, so instead of just gaining infinite life then continuing until I win, or making infinite tokens and winning, I'm instead forced to just draw the game depending on my opponent's boardstate when I should just win.
For example - an opponent having more than 27 creatures in play or more than 27 life. If the game worked correctly, I could create >27 tokens and win. Instead, I'm forced to draw the game by looping as far as I can instead of taking an autoloss since my combo is legit.
I apologize to anyone I've played against who's had to deal with this, and I want to clarify that anything I'm doing is strictly from a competitive standpoint, and not to intentionally abuse what is clearly a broken mechanic on WOTC's part (not allowing a proper combo period instead of forcing a draw).
EDIT: Reached out directly to WOTC employees. They are aware and this should hopefully be fixed soon.
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Ravynok#28633 commented
This isn't a bug.
Since her ability isn't a may ability, if it causes an infinite loop the game ends in a draw. That's working as intended.