Timer Run out Makes Terrible Auto Decisions (Make Grapeshot target opponent's face and not own face)
TLDR: Storm auto decisions when time run out have grapeshot resolutions targeting my own face and they should target opponents.
When playing long combo decks, like eggs, the timer can become a problem due to the overly long animations of the mana symbols flying around the screen. When my opponent is playing a life gain deck, I find myself needing to get Grapeshot to 50-ish for the win; which would be mostly automatic in paper magic.
The problem that's been infuriating and consistent, is that I've hit the timer on turn four-five with grape-shot on the stack. When this happens, all remaining targeting decisions for grapeshot go to my face! If it's going to force an auto target, why not the opponent? I've lost several games with 20+ grape shots already selected on my opponent, just for time to run our and the rest of them to target my face, resolve first, and lead to a loss. Feels really bad.
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StillGathering#36211 commented
still not fixed at the time this was posted. pathetic management. I'm glad I never put money into this
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BLANK3T#92613 commented
wotc too braindead to even understand why 'huh??? how is this issue??!?!?!??!?? durrrrr""
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KrispLaKreme#89157 commented
WHY DOES IT STILL DO THIS? A WHOLE YEAR LATER? COME ON WIZARDS!
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MGmirkin#16543 commented
THIS.
It's lost me several games recently that I should have outright won. Very very annoying...
When you put a Storm card on the stack, you initially target it **at something** (either opponent's face or their creatures typically).
If that something is still a valid target when you time out, and the game starts auto-playing, the original target should be the **default** target as long as it's still a valid target.
ONLY if the original target is no longer a valid target should it randomize the new target(s).
But, EVEN THEN, it should prioritize blowing up your opponent's face or your opponent's creatures, rather than literally just nuking yourself in the face (losing the game relatively immediately), which no sane HUMAN player would ever willingly choose to do.