Baldur's Gate not tapping correctly
Baldur's Gate (the Land card) when activated for it's "X mana of any one color where X is the number of other gates you control" only added 1 colorless mana (I had the white alchemy gate, the black alchemy gate, and Rakdos Guildgate). It didn't prompt for a color choice, even in Full-control mode.
-
PotmArrows#39630 commented
This is the kind of bug that will turn a newer player off from the game. I use auto tap because I'm lazy and its early in the morning, a new player is using it because manually siftng through your mana pool for the highest optimal play line isn't something on their mind. But in either case, auto tap shouldn't EVER be tapping for mana that I cannot use at all.
-
PotmArrows#39630 commented
I just had a game where I am playing gates(I only have red/green/white cards and activated effects) and was against a black deck(I assume this is where the bug stemmed from).
When auto tap used my Baldur's gate, for no explainable reason it chose to tap for black mana, which completely messed up my line of play. All the cards in my hand were green, and normally it only taps to produce the color of mana correlating with what you cast(ie. I cast a green spell, it will generate green mana via auto tap). I can understand auto tap not being able to perfectly account for everything in this case, but SURELY the card can acknowledge I do not have ANYTHING THAT USES BLACK MANA IN MY DECK, HAND, GRAVEYARD, BATTLEFIELD etc and just never produce it via auto tap. Right? RIGHT?