General QC and and display errors from the past ~72 hours
General QC should be reviewed.
(1) one display bug of a card clipping in the client. Either use the app’s boarders to define limits or write code for edge detection. (see misalignment attachment)
(2) see obstructed attachment: open information is being obstructed. It turns out there are 7 swamps in play when I untapped.
(3) More of a nonissue about incomplete skins (attachment) but future Alchemy cards were released before the client was updated. Thus you can see the incomplete assets missing.
Lets not have development debt because that can swamp a company (see twitter having app issues because of a decades worth of pushed features and the lack of QC.)
![](https://secure.gravatar.com/avatar/3ed6b76d075d45d95b4d001e57d9e2d2?size=40&default=https%3A%2F%2Fassets.uvcdn.com%2Fpkg%2Fadmin%2Ficons%2Fuser_70-6bcf9e08938533adb9bac95c3e487cb2a6d4a32f890ca6fdc82e3072e0ea0368.png)
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some person commented
Misalignment cont: maybe this is just left aligned but card boundary vs app boundary, the conflict needs to be resolved.
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some person commented
PS: here is another QC issue on a 35cm display. I basically had to guess which creature could have indestructible. Definitely not pleased lol.