Enough Mana? or ARENA HACKED?
Yet another match ended with opponent able to cast more spells than they had available mana for. It is beginning to look like some group of players have developed a HACK FOR ARENA... It doesn't seem probable that these errors are connected to individual cards anymore... i mean how hard is it to program a simple step like: cast spell requires x mana : sufficient mana avail? : y/n
I don't think your programming is that bad. More likely you guys need to secure the app from whatever manipulation is being done
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