Chitterfang and Pitiless Plunderer interaction issue
This is an interaction I saw in a recent historical brawl I played against a user by the name of YoloThePiarate. I do not believe that Yolo should be punished, this glitch could have been exploited even further than what they did. More or less, the interaction was, Yolo payed one black, Chitterfang would sacrifice a squirrel token, then Pitiless Plunderer would trigger the effect of generating a token treasure, but it gets weird when the token's death was resolving. When Chitterfang sacrifices a squirrel, target creature gets +x/-x equal to the number of squirrels sacrificed, the buff from the sacrificed squirrel was being applied to the sacrificed squirrel. For some reason Pitiless Plunder read this as two deaths, one from the squirrel being sacrificed and another because its toughness was 0. Yolo effectively was creating two treasure tokens for every squirrel they sacrificed and applied +1/-1 buff to. And because of Chitterfang's ability to create squirrel tokens whenever a token was created; Yolo, if he had enough time, could easily generate scores of treasure tokens and squirrel tokens. Thereby allowing them to not only cast heavy spells but also remove large threats on the board by sacrificing enough squirrels.
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Kelbaron#28261 commented
But that's dumb, why should Pitiless Plunderer trigger twice if the squirrel was already in the process of dying via sacrifice only to die from its toughness going to zero. If Arena did not have timed turns a player would easily be able create infinite treasure and squirrel tokens as early as turn 4, not to mention the ability to kill any creature on the board when you have generated enough squirrels from this loop.
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[Deleted User] commented
This is not a bug. This is how these cards work.