Broken Combo of infinite damage - (All will be one) used with (Ob Nixilis Captive Kingpin)
Ob Nixilis Captive Kingpin should have within the text that this happens only once per turn.
Or maybe a better solution is All Will Be One should have the added text that the ability triggers only once per source.
The infinite damage happens as so:
A one time source adds a counter which causes All Will Be One to trigger its ability which if you target the player then Ob Nixilis Captive Kingpin gets to trigger its ability of placing a counter on itself which then allows All Will Be One to trigger again and causes a infinite loop.
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g33k3ss#35493 commented
Apparently I've been lucky. Just ran into this myself. Went through two loops and conceded once I figured it out. I suppose you could break it with a creature or enchantment destroying instant, but that is all I can think of.
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Aesmodaii#95291 commented
Agreed. Game ending plays are fine. This infinite loop is too annoying. I don't play historical because that kind of **** is rampant there. Get rid of this.
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Eskendir#28488 commented
Yea this should be fixed
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SnakeInThePlants#12762 commented
Just played against this. It’s extremely broken.
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grayman#02089 commented
Absolutely ******* broken. Nothing should provide an infinite loop of damage like this.
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LiamNoir#37247 commented
Absolutely. I don't play magic so I can lose to an infinite loop combo. Wizards try to avoid this from happening, so it is clearly an oversight from them and needs to be fixed. Thus, it is a bug (for those who think it isn't).
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[Deleted User] commented
What bug are you reporting here exactly?