Bug
My planeswalker prevents noncombat damage. They put a card in that makes me lose one life and activates an infinite loop that kills me even though I was up by fair amount of life and was definitely going to kill them next turn. Shouldn't a card entering the game and causing me to lose 1 life be considered non combat damage? Also are infinite loops ever going to be patched? It's impossible to defend against unless you're a blue deck and it makes no sense for balancing.
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alurenswarm326#36585 commented
Years ago, before most magic was played in best-of-one and before some design choices, there were much more things that many colors couldn’t do. Nowadays almost every color can do many of the things you need to do to disrupt certain combos or strategies. If you keep playing against a particular strategy or a particular card, you should do research on available options and consider using cards that can disrupt them. Another option is to win the game before people can use a powerful method of attack against you.
If there were a way for you to win the game guaranteed, soon enough everyone would use it against you. Instead, you win some and you lose some. -
alurenswarm326#36585 commented
Some arbitrarily long or “Infinite” loops have been part of the game since at least the mid 1990s. Don’t wait for them to be banned, except in some formats on a card by card basis.
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[Deleted User] commented
Damage is considered damage, loss of life is not. Damage to a player usually causes loss of life, but can cause quite a variety of other things in addition or instead. Loss of life does not equal damage.
And no, most combos are fragile enough to not warrant a ban of cards. Especialy the combo in your example is well known, quite old and easily disrupted. If your deck cannot deal with small creatures, it is your deck that needs work, not the game.
Also, if you dislike combos, just concede, pretend the game didn't happen, and move on. You don't lose anything in a Casual game, by doing that. And if you entered an event, you better be prepared to face such decks. Because in a tournament setting, anything goes. People are there to win.