Metropolis reformer life-gain doesn’t occure when simultaneous lethal
During a full-board attack from my opponent I block one attacker with a Metropolis Reformer. The rest of damages taken is exactly my number of life. As the Reformer takes damage at the same as me, I should gain life at the same time as I take damages from the attack. But in my case the life-gain from the Metropolis Reformer never occurred. Resulting in me losing the game where I should not.
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IncanMonkeyGod#11439 commented
Yup. I've had it happen 3 times now and it's nonsense. If damage has been assigned resulting in Metropolis being killed, then it should be triggering the life gain. The card states "WHEN" Metropolis Reformer is dealt damage, not "AFTER". Therefore the life gain should occur before lethal damage takes place.
Any justification otherwise is just melee mouthing nonsense.
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[Deleted User] commented
And that is how it should be. The Reformer has a triggered ability, that gains you life once it resolves. But to do that, the trigger has to go on the stack, and all players have to pass priority in succession with it on top of the stack. But alas, you lose to having 0 or less life as a state based action, which are checked right before any triggers would go on the stack, and right before any player would receive priority. So there are AT LEAST three instances of checks where state based actions see you at 0 life, before you would get any back. The first check, happening right after combat damage before your trigger goes on the stack, is the once that makes you lose already.
To survive, your creature has to have lifelink, or damage has to be replaced (with damage prevention of life gain), or you have to have an active effect saying you can't lose, etc. Triggers, activated abilities, and spells (all the things that use the stack) can'thelp you. You go to 0 or less ,you lose.