Restrict Win Rewards to Ranked Modes
MTGA is very unfriendly to casual play. The game is so optimized, plugins like Untapped, and netdecking in general all push every player into becoming a spike.
This is compounded by daily win rewards incentivizing aggressive decks and conceding the moment you no longer think you can win or win fast.
There just isn't a healthy amount of players in the play queue that just want to construct a fun deck and let games play out.
I suggest that all daily/weekly rewards that require wins also require that wins are completed in ranked queues only.
This would allow tryhards and optimizers to go to the queue where they are most welcome, and casual players to be more likely to match with other casuals.
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ilovebraisedmeats#57802 commented
Honestly this is one of the hottest and worst takes I've ever seen for Arena. You want more casuals to play the game and have fun by REMOVING their rewards? ... Think about that for a second. You want to make it so the only way for casuals to be able to earn new cards is by playing in ranked ladders. lol
The unranked queue is - yes - for brewing and having fun. It is also for testing decks before risking your rank on the ranked ladder. Here's a way less hot take, as well: Some people want to play strong decks but don't like a competitive playing environment. And this is perfectly reasonable.
This is a non-issue.
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DAC169#34537 commented
"This would allow tryhards and optimizers to go to the queue they belong in, and casual players to be more likely to match with other casuals."
Fixed that last line for you.