Grinning Ignus / Birgi, God of Story - Infinite Loop set up
There should be a way to demonstrate an "infinite" loop and have the game perform those actions for a specified number of times for the player without impacting the timer. With Birgi and Ignus, the player can often time out if the opponent does not concede even though an infinite loop has been demonstrated. This is not good for gameplay to force the player to continuously engage in the loop
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ilovebraisedmeats#57802 commented
Hard agree. Combo is miserable for both parties on Arena and is artificially less popular than it would normally be in paper.