Interaction bug: Ojer Axonil + Solphim Mayhem Dominus
Ojer Axonil increases all non-combat damage to 4: https://scryfall.com/card/lci/158/ojer-axonil-deepest-might-temple-of-power
Solphim Mayhem doubles all non-combat damage: https://scryfall.com/card/one/150/solphim-mayhem-dominus
When these cards are both on the battlefield and you cast something like Melt Through, which deals 2 direct damage to a target opponent, I would expect the total damage to be 8 (as Ojer should increase the damage to 4, and then Solphim should double it to 8). In practice, the dealt damage is always 4, regardless of what card is used to cast the noncombat damage (i.e. Solphim is never doubling the non-combat damage).
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Rezzahan#77802 commented
Which means, they get to choose Solphim first, then the Ojer. Thus the 2 damage gets doubled to 4, and then stays at 4, if the Ojer's power is 4 or less.
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sparksfamilyvalues#95319 commented
As your opponent is the one being affected, they get to decide how the replacement effects are applied.