BUG: Timeouts on the Server side when all looks fine on the Client Side
1- Go to Premier Draft Event Page (with the Draft already done and the Deck ready)
2- Press "Play" to enter a match
3- You are sent to a Waiting Screen with a Timer while you are about to be paired with an opponent
3- After waiting for a bit you press "Cancel"
4 - There is a fraction of time right after you press "Cancel" and while the screen is fading back to the main event page when you might see the "Currently Waiting" to "Entering the match" (or something similar)
5 - If that happens (you being "matched" immediately after pressing "Cancel") you won't notice anything wrong in the Client Side, you can go back to any other event/screen etc... However "on the Server Side" it seems like the system thinks you are actually in the match, just not giving any input until you are timed out.
6- After a few minutes, you get back to the Premier Draft Page only to notice you have a Loss that you shouldn't have. The result of the "Server side" thinking you actually were in the match but you choose not to give any input until you got timed out.
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Sargon#34028 commented
This is Critical as if you don't press "Cancel" after a while the algorithm will pair you with higher ranked players on your ranked event.
If you can't trust that you can safely "Cancel" an event you will be forced to wait until you are paired and if there is not players in the queue of your same rank you are likely to be paired with higher ranked players, limiting your options of success.