Valley Floodcaller needs a ban from standard and alchemy
It costs too little for what it does. I just saw enable yet another 4-5 turn win deck which should be enough to justify a ban.
BTW Wizards of the Coast having formats full of decks that can consistently win in fewer than 10 turns makes for a terrible game. Especially one where getting cards that would allow you to deal with these decks if you're not a sheep who plays these decks is too random.
You need to account for the random nature of this game when printing cards. So you shouldn't makes cards that are too powerful for way too little cost like you did with the majority of cards in the most recent blocks.
1
vote
