Future Sets
In the future, please stop creating cards that allow decks to cheat cards out of their graveyard. It's getting really old seeing people play Zombify or Abuelo's Awakening on my turn 3 and getting out Omniscience or the 9/9 Lifelink Ward destroy 3 permanents and just having the game be over on the spot. It's not fun to play against and requires no skill or ability at the game.
Additionally, did you really have to make an aggro deck as a raid boss? Playing at high mythic it is 50% Red Deck wins or Boros Deck Wins, or Gruul Deck Wins. And all of them are ridiculous to play against. Card Draw? Got that infinitely with Emberheart, Questing Druid, Feather of Flight, etc. Removal? You bet! Sheltered by ghosts (which definitely needed removal, lifelink, AND ward 2 by the way for 2 mana). And Screaming Nemesis, I'm sorry but who designed it so no one could ever gain life again? It's strong enough reflecting blocks back at people. And then you also give a 2 drop mouse that gives trample and double strike and for 4 mana can give it twice each turn. Why?
Please give more thoughts to future sets and get rid of these unfun mechanics. Aggro decks should have to sacrifice SOMETHING for their aggressive nature. Not have infinite value. And the reanimate is just a joke.