Wrong timing of achievement notification
Some achievements are finished by winning (or just completing) a game. When it happens, some sound to tell the finish of an achievement is played back during the black-out screen, and the player has no idea what happened (and, even if they know the sound is for finishing an achievement, they have no chance to know which achievement they have just finished.) it is a very poor user experience, and I consider it is a kind of a bug. The program should tell the finish of an achievement at a better timing, e.g., during the player is in the battlefield before the screen goes black or after the screen gets back to the home.
Steps to reproduce the bug
- Create a new account, and build a standard deck.
- Play and complete 24 games in "Standard Play".
- Start playing the 25th game in "Standard Play" and finish it.
- The screen shows a large "VICTORY" (or "DEFEAT"), with a small "[Click to Continue]" below it. Click any vacant area on the screen.
Platform
PC (Windows 11 Pro 23H2 build 22631.4890)
Actual results
The screen blacks out, showing a message "Waiting for the Server...". At the same time, some sound effect is played back, with no hint about what happened.
Expected results
Either:
- The screen shows a message that tells the player has just finished the "Standard Mage I" achievement, with the sound effect and possibly with some celebrating visual effect, before getting out of the battlefield; or
- The screen blacks out, showing "Waiting for the Server...". Then, immediately after getting back to the home screen, it shows a message that tells the player has just finished the "Standard Mage I" achievement, with the sound effect and possibly with some celebrating visual effect.
Relevant screenshots/videos
None available at the moment.
Workaround
Not known.

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Alissa#07491 commented
I notice that the app's behaviour changed slightly: it now shows the name of the completed achivement immediately after the screen blacks out (on the upper right of the screen using a small font) with no sound, which disappears soon, then a bang sound. The sound is still played back at the timing that the screen is black and with no hint of what happened.