Ketramose the New Dawn Indestructible Bug
Ketramose is already broken but can you please fix the bug that his indestructible bypasses even -2/-2 after he's been dealed sufficient damage? It's already no fun card to play against, since the decks that run it only play it with 24 lands and 35 removal cards.... and yeah it works since he is such a nuisance to deal with. But once you've done it damage, taking it down with the last amount dropping his thoughness should kill it. Right now I'm at the point that every time is see the card, I forfeit the game since there's completely no use in playing against it at all.
With kind regards,
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Rezzahan#77802
commented
Damage does not reduce toughness. Arena simply displays marked damage on creatures with a reduced toughness value, because marked damage can accumulate over the turn due to several events. It's a means to make it easier to calculate how much damage is still nessessary to kill that creature. When you redcue toughness, then the value to which marked damage gets compared to is lowered, and that may kill the creature. But if you also factor in indestructible, then marked damage is meaningless, all that matters is toughness redcution. The toughness of a creature that takes damage does not go down. So to kill an indestructible creature via toughness redcution, you have to redcue the entire toughness to 0 or less. For Ketramose that means a toughness redcution of 4 or more. Damage is irrelevant.