Timer
Why does the timer give so many half extensions. I played a game the opponent had 3 time extensions. He was going to lose and so ran the clock till all extensions were depleted. Then it moved to next phase and started his timer over. When it ran out instead of passing though phases it gave him a half extension. Then it moved to his turn. which he did nothing and I watched his timer run out. Which he then he got a half extension AGAIN(keep in mind he already used his 3 time extensions) before running though the turn. It wasn't till my turn for the second time that it finally ended the match. Why can't it just end the game after the first time out without any extensions available. why play around with ending turns and such.
