Too many time wasting 250 card ridiculous decks
Too many players roping on purpose and or showing up with 250 card decks mostly consisting of cards that waste your timer.
Cards with ridiculous effects wasting timer such as Erebus intervention with no valid targets or uninstalled labyrinth asking you to return non existent imprint.
Mill cards taking up minutes of my turn just to watch effects resolve.
Players wanting to escape alchemy are forced to play pioneer or standard
Temporal anchor causes you to lose game due to screen being flooded by cards in exile and not being able to click on hand.
Damping spheres additional cost effect not functioning. Opponent had 9 mana and cast 3 5 mana spells
Website broken. All systems not operational