Error during game, possibly caused by a loop, ending in a draw
During a game, after a long period of inactivity by my opponent (without the timeout fuse triggering, which made me believe I had a connection problem), who had, right before this, played a long, looping sequence of abilities that made my system lag, I received a message stating that there was an error an that the game ended in a draw.
I couldn’t tell if this was on my end, my opponent’s or the game itself, but I’m just submitting the log for your appreciation, just to be sure that the game ending on a draw was intended behaviour.
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Realinho#13950
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A short replay that I was able to save with GFE: https://youtu.be/y0Xu59iQ_9c