BUG: Unbeatable loop due to 2 card combo being played.
I just played someone who had an unbeatable loop with 2 cards, which rendered the whole game unplayable. I was winning significantly, but a 2 card combo just kept looping through over and over until I had then lost and he had won. This seems like it shouldn't be possible - it's definitely a game breaking loop.
The 2 card combo is:
Starscape Cleric
Bloodthirsty Conqueror.
I can only imagine there are more combos which would do the same thing, but essentially it loops through:
- Any creature attacking the player
- Bloodthirsty Conqueror causing the opponent to gain that much life
- Starscape Cleric causing me to lose life, due to the opponent gaining life
- Steps 2 and 3 repeat infinitely, causing an unbreakable loop of damaging me and healing the opponent over and over and over again until I lose.
Seems a super broken combo and may want to be looked at.
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Uncle Steve#32077
commented
MTGA could mitigate this loop by implementing rule 104.4b:
104.4b If a game that’s not using the limited range of influence option (including a two-player game) somehow enters a “loop” of mandatory actions, repeating a sequence of events with no way to stop, the game is a draw. Loops that contain an optional action don’t result in a draw.
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Rodiin#61230
commented
It's a well known combo. But agreed. Infinite combos should be banned. It's very lame.