Screaming Nemisis - Not working.
Yet another instance of Screaming Nemesis not preventing an opponent from gaining life. Nemesis was played turn 3, dealt damage to opponent. Opponent combos on their turn and leads to gaining 12 life. Opponent continues to gain over 20 more life over the rest of the game. For a card that's text is supposed to prevent this, I'd say this is unacceptable. This card has one job, please fix it.
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Rezzahan#77802
commented
Screaming Nemesis has to specifically deal damage to an opponent via its trigger to prevent the life gain for the rest of the game. Dealing combat damage to the player does not do the trick. It is the trigger that sets up the effect. So shoot it yourself if the opponent does not cooperate in dealing damage to it. The card works as intended, you are just misunderstanding how it works.