Avatar Jump Decks have Land Issues
The Avatar Jump Decks seem to have a wildly unbalanced set of lands. Users are reporting either extremely high amounts of lands or extremely low. Attached is an image of my second Jump Deck from Avatar, and it was worth playing. Unlike other Jump lines before, this one is unbalanced and not at all fun. It was a waste of 1000 coins. This needs to be corrected.
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MountainGoat#93531
commented
So far this seems to be an issue with the powerful and rebelling packs
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DayDNight#64378
commented
Same here I chose Rebel and Azula packet and none of the Rebel packet was included.
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TKO#82144
commented
Hello, I would like to report a potential issue in MTG Arena.
When I selected a Jumpstart packet, the resulting deck contained 27 lands and only 13 nonland cards, which appears to be incorrect.
Could you please confirm whether this behavior is expected or if it indicates a bug?Thank you for your assistance.
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CatseyFace#35655
commented
I play Arena from Steam on my Windows laptop. In the Midweek Magic Jump-In event, I selected the Powerful and Reinforced packets and found together they totaled 13 nonland cards to 27 land cards. I know both packets contain earthbending cards, but surely this can't be right?
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Raeith#83602
commented
27 Lands?
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dar82#67006
commented
Also affected in new Avatar Jump In event
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verald#14809
commented
Same Issue.
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Azmo#85251
commented
27 lands deck here as well, cards are missing from the second packet. Totally unplayable, needs to be refunded and nothing less.
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Albey#48812
commented
Affecting Jump-in mid week event too