Jumpstart deck too many lands
I chose powerful cabbages for the new jumpstart Avatar, and I had 27 lands and 13 spells for my whole deck. Every starting hand was 5-6 lands and 2 spells I couldn’t do anything with. I don’t know which of the two deck halves is broken, but I had to resign because I couldn’t win any games and flooded every time.
10
votes
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5cmage18#84042
commented
I have the same problem in midweek magic
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Irunzedh#33818
commented
My deck choice was Airbending and Rebellion, almost all the Rebellion cards are missing.
This is for the regular Jump into Magic, not the Phantom one for midweek magic.