AI Art Winter Avatars
I understand that A.I. is everywhere and essentially unavoidable. (Heck, I even used it to edit this complaint.) It can be a valuable tool that, when used responsibly, can enhance an artist’s work. However, the winter avatars cross the line from “A.I. assisted” to “A.I. created” for me and the inconsistencies in the artwork make that hard to ignore.
Issues with Oko:
-Oko’s belt has metal rivet holes, but the belt’s needle doesn’t pass through a rivet.
-There are two belt segments with holes, implying two belts, yet only one buckle.
-The end of the tucked belt can’t be tucked into the buckle as drawn.
-The belt wraps three times around his left hip but only twice around his right.
-The belt should end after the rivets, but it continues behind the dagger.
-Oko’s scarf wrappings don’t follow a coherent structure. Both ends seem to wrap clockwise around his neck.
Issues with Vivian:
-Vivian’s belts appear completely flat to the viewer despite her dynamic pose.
-Her corset’s base leather layer should have a seam that’s missing.
-The buckles vary in size and shape in ways that look unintentional rather than stylized.
-The fingers on her right hand are all the same length.
Individually, any one of the issues above could be dismissed as an artistic choice. Taken together, though, they point to the irresponsible use of generative art. If these avatars are meant to represent handcrafted artwork, the inconsistencies need to be addressed.