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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

  1. Select “Product Suggestion” as the Category for your suggestion
  2. Enter your feedback
  3. Add any relevant screenshots/videos

 

Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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5552 results found

  1. 134 votes

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    29 comments  ·  Gameplay  ·  Admin →
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  2. Not possible to see graveyard when sideboarding in mobile

    When playing on mobile (OnePlus Nord), it is impossible to see the graveyard and exile when sideboarding, as the header covers it.

    23 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  3. HAND SMOOTHING

    i AM SO TIRED OF YOUHAND SMOOTHING GARBAGE. i DON'T WANT IT AND WOULD LIKE TO NOT HAVE TO USE IT. IT IS TOTAL GARBAGE AND DOES NOT WORK. LAST SEVERAL GAMES I HAVE HAD TO MULLIGAN BECAUSE OF WHAT HAND SMOOTHIG IS SUPPOSED TO PREVENT. ONCE CAN UNDERSTAND BUT I HAVE A REAL VERSION OF MY DECK AND IT NEVER BEHAVES THE SAME WAY AS ON HERE. I FEEL IT IS WRONG THAT YOU FORCE US TO USE AN ALGORITHIM YOU BUILT FOR BEGINNERS, I AM NOT A BEGINNER AND I HATE CHEATING. GIVE ME THE OPTION TO USE…

    7 votes

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    6 comments  ·  Gameplay  ·  Admin →
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  4. Android app crashing

    Since the recent Android OS update the app constantly crashes. I have uninstalled and downloaded again but the issue remains.

    It gets unplayable because you need wins to progress but it keeps throwing me out of games and giving me losses

    43 votes

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    3 comments  ·  Gameplay  ·  Admin →
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  5. Stuck at waiting for server

    Whenever I try to login using my account, the launcher will go through preparing assets then it will give me an orange spinning ring that says waiting for server.

    My Husband also has MTGA so I had him see if his game works, it does. his works fine on his computer. Except if i try to login on his computer it prepares assets then gets stuck at waiting for server again.

    I spent 3 days going back and forth with tech support, changing settings, uninstalling, reinstalling, using different internet connections. They checked to make sure I don't have any bans…

    279 votes

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    154 comments  ·  Gameplay  ·  Admin →
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  6. Loading initial scene

    Game won't load past "loading initial scene" tried reinstalling and restarting computer still doesn't work.

    10 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  7. Daily quest not tracking spells cast

    Daily quest "Cast 25 Green or White Spells" has been stuck at 14/25 for several matches. Have restarted game twice without success in getting tracker to update.

    26 votes

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    7 comments  ·  Gameplay  ·  Admin →
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  8. Skipped past second main phase in draft

    In two consecutive games now, the client has skipped directly to the end phase when I pass priority at the beginning of my opponent's combat and they don't attack. In at least one of the games, this directly led to me losing as it didn't give me an opportunity to interact before a critical trigger went on to the stack.

    8 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  9. Matchmaking

    After winning a match to move me from Silver 1 to Gold 4 my next opponent was the #11 overall ranked player in Mythic. After reaching out to customer support they assured me that the matchmaking had been "tested extensively", "working as intended", and was "a level playing field". This appears to be none of those things and should be addressed.

    22 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  10. fix your ******** RNG

    Every single ******** game I get mana screwed or flooded.

    20 votes

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    3 comments  ·  Gameplay  ·  Admin →
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  11. Infinite Loop

    An opponent had a marauding raptor on the field and then played polyraptor. This cause an infinite loop that caused me to time out because priority was always passed to me. A player shouldn't be able to abuse the rope system to win.

    19 votes

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    7 comments  ·  Gameplay  ·  Admin →
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  12. rigged

    seriously fix this ******** rigged game you fucken greedy *** *****!

    32 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  13. time extension

    Please remove the time extensions after the turn has timed out. It is annoying how people uses these to waste time when they are going to lose, and keep you awaiting for the extensions to finish, so you can launch last attack or whatever. Just because they don't want to surrender or lose the game with honor.

    16 votes

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    2 comments  ·  Gameplay  ·  Admin →
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  14. Scute Swarm Landfall Bug

    Scute Swarm - Landfall does not generate additional tokens beyond 248.

    1. To duplicate, play Scute Swarm and trigger its ability repeatedly by playing lands. Once the swarm of tokens reaches 248, no further tokens will be generated.

    2. PC

    3. At 248 tokens, no further tokens are generated by triggering landfall

    4. Tokens should continue to generate regardless of number

    5. None, can recreate if needed

    6. None found

    40 votes

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    14 comments  ·  Gameplay  ·  Admin →
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  15. 84 votes

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    45 comments  ·  Gameplay  ·  Admin →
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  16. 4 lands in starting hand = nearly always a mana flood

    I noticed that for a long time, but now I did an analysis. With a 40 card draft deck when I have 4 lands in my starting hand that is nearly an auto-loss, because the next cards I draw are usually flooded with lands. From my last 30 matches with a 4-land starting hand the first 5 cards I drew were 5 lands once, 4 lands 18 times, 3 lands 7 times, 2 lands 3 times and 1 land once. I usually play 16 or 17 lands. Wizards, as I doubt that you will accept at any time that your…

    22 votes

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    2 comments  ·  Gameplay  ·  Admin →
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  17. Game stopped on opponent's turn, timer not working, softlock forever

    Playing a game against an opponent. They had the upper hand, so I can't imagine them doing this on purpose, but the game would just sit there. No timers showed up (opponent had x2 ready to go) but the timers never triggered, and the game is just sitting there waiting for the opponent to continue their turn.

    log is attached.

    36 votes

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    12 comments  ·  Gameplay  ·  Admin →
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  18. timer active while triggers resolve

    To reproduce: put lots of triggers onto the stack, eg by playing a Scute Swarm deck, do so while the timeout cord is showing to see full effect
    Results (on PC): My timer keeps running while the triggers resolve, if it runs out, I automatically pass to combat/the turn/etc when all triggers have resolved.
    Expected results: my timer does not countdown while triggers are resolving because I am unable to take any actions.
    EDIT: this is much less of an issue on my new computer, as triggers resolve much faster than they did on my old laptop.

    31 votes

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    8 comments  ·  Gameplay  ·  Admin →
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  19. rigged

    ******** with your rigged ****!

    31 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  20. deathtouch + "deals damage equal to creature's power" is broken

    I've now played 3 games against decks using this exploit, which is not (I believe) cards as intended.

    Effects that read "deals damage equal to creature's power" like Ram Through and Devouring Tendrils should NOT read for the player's creature's deathtouch, it should just deal damage equal to the number in the box.

    deathtouch + "deals damage equal to creature's power" is broken.

    10 votes

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    5 comments  ·  Gameplay  ·  Admin →
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