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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

  1. Select “Product Suggestion” as the Category for your suggestion
  2. Enter your feedback
  3. Add any relevant screenshots/videos

 

Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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24015 results found

  1. Maze's Mantle did not resolve hexproof on targeted creature.

    I cast Maze's Mantle on a creature targeted with Unsummon on the stack. The Maze's Mantle resolves first and Hexproof should be on the creature invalidating it as a target for Unsummon fizzling the spell. Instead my creature was returned and the Maze's Mantle went to the graveyard. This is not how the mechanics work nor the correct application of hexproofed creatures being targeted after resolution of hexproof on the stack. Looking at the numerous posts around hexproof this seems to be an issue in general but this was an instance I noticed with a new PAWBO card.

    5 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  2. Sound bug - swooshing noise from deck tab

    I posted a couple of days ago when it comes to this sound bug and I was able to replicate it.

    When you go into recently played and select a different deck, when going back to the main screen to go into a match, that is when the sound from the deck area starts the sound starts to repeat when going into the match. Only way to stop the bug is to restart the game.

    (bug: sound continuously repeats of a swooshing sound)

    3 votes

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  3. infinite damage combo

    I just faced this combo that result in an instant loss, my opponent managed to use two card that make me lose 1 health point and make him gain that health point, next thing is for him to gain just 1 health point (in this case with an enchant that gave him hp when summoning a creature) and then it get triggered indefinitely until defeat
    i don't know the names of these cards in english but i'll post them here
    I don't mind clever way to win, but this is really dumb and really feel like an exploit of the…

    2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  4. Ozolith and Quirion Beastcaller

    When a player has The Ozolith and Quirion Beastcaller in play, and Quirion Beastcaller dies with +1/+1 counters on it, the following happens:

    The player may move the counters to another creature (according to QB's card effect). At the same time, a copy of these counters will all be assigned to the Ozolith (per the Ozolith's card effect). This has the overall effect of doubling the +1/+1 counters available to the player.

    This was observed playing Historic on PC.

    2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  5. Lotus Cobra Bug

    The new Brothers War patch made it so that the Lotus Cobra landfall trigger is displayed on top of the Lotus Cobra itself when it is on the battlefield.

    However, if Lotus Cobra is removed from the battlefield before its landfall ability is resolved, when it does become time for the landfall ability to resolve, the game becomes bugged and the player cannot take any actions.

    I think this happens because the lotus cobra landfall ability needs to be displayed on top of the existing lotus cobra on the battlefield, but if that lotus cobra is removed, there is no…

    11 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  6. Stuck at Retrieving asset manifest on Every device, changing network did not help, connection is over 200Mbit

    I cannot open the game, stuck at retrieving asset manifest and then an error. Network tested, over 200Mbit. Changed network, did not help, changed device, did not help.

    7 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  7. Boseiju, Who Endures didn't destroy the enchantment

    I used Boseiju, Who Endures to destroy Ossification, which was attached to my opponent's land and had Howlback Piper exiled under it. It should have destroyed Ossification and released Howlback Piper back onto the battlefield under my control and awarded him a basic land in return. Instead, it didn't destroy Ossification, didn't release Howlback Piper, but DID GRANT MY OPPONENT A LAND, as though it worked.

    I'd love to upload a log of the game but your stupid site limits upload sizes to a smaller size than your stupid logs and doesn't accept compressed logs.

    3 votes

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    2 comments  ·  Gameplay  ·  Admin →
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  8. Infinite mondrak

    hello
    I have a theme when making interact :

    Mondrak, Glory Dominus
    Ratadrabik of Urborg
    Jaxis, the troublemaker

    By having s ratadrsbik on the field, playing Jaxis with blitz, and using its ability targeting Ratadrabik, at the end of the turn it will leave me with original ratadrabik, a ratadrabik token and 2 Jaxis tokens:

    If I play Mondrak another turn and use Jaxis' Token ability targeting Mondrak, this will cause a chain that spawns several Mondrak tokens, which crashes the game.

    4 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  9. elspleth resplendant card not working as intended after update

    Elspleth Resplendant plane walker now enters battlefield with only 2 loyalty, and wont increase with +1 action, wich doesnt give target creature intended effect.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  10. Changling outcast doesn’t trigger dreads horde invasions Lifelink trigger

    Attacking with a 6/6 changling outcast does not trigger dreadehorde invasion’s likelink to attacking zombies trigger

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  11. anointed peacekeeper

    hello, first thank for your work, second it should not take 20 min to find a way to report a bug! plz fix that, then i post again about the "anointed peacekeeper", i don't know if wording is wrong but the capacity resolve before the card hit the battlefield as it should not. plz fix that, actually the white human deck is strong enough so doesn't need to be enhanced by a bug, thank you for reading.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  12. Finale of Promise

    When casting finale of promise targeting a spikefield Hazard and a Chart a course for X=2, when spikefield goes to resolve, it only lets me cast chart a course. This happened twice in one game. I ensured I had targeted both spells, as they were both popping out of my graveyard while the finale was on the stack. When it actually resolved, I was only given the option to cast Chart a Course.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  13. Midweek Magic Tokien Phantom

    Was making some adjustments to my Midweek Tolkien deck, added 4 Helm of the Host, and somehow was able to add more than 4, the current count on that card in that deck is at 15 copies of Helm of the Host. I looked at each other card in the deck and did not see anything that would allow that. Unless I'm overlooking some detail, that seems VERY broken. Additional note, not that it would allow it in either case, the deck in question does not have any Mirror Box in said deck.

    1 vote

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  14. 2 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  15. DESCONECCION DEL SERVIDOR EN PARTIDAD DE DRAFT PREMIER

    ARMO EL DECK Y LUEGO DESPUES DE DOS PARTIDAS SE DESCONECTA DEL SERVIDOR Y REGRESA CON UN MATCH EN DERROTA Y HACE LO MISMO HASTA QUE PIERDO LAS TRES OPORTUNIDADES

    1 vote

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    1 comment  ·  Events  ·  Admin →
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  16. Putrid Goblin, Thran Vigil

    When putrid goblin enters with a -1/-1 counter it is supposed to receive a +1/+1 counter from thran vigil. Instead it loses its -1/-1 counter. These are different types of counters and should be counted separately. This is lazy programming in my opinion and doesn’t provide for predictable play. This should not be existing as an infinite combo with the Altars.

    3 votes

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  17. Matchmaking failed, won next game, counted as a loss

    I was playing a SIR event with 2 losses on Monday April 10th at about 10:00 PM EDT. I try to join a game. The join game screen hung for 2 minutes before the “cancel” button appeared. I cancelled. No match loss. Queue into another match. Got connected within 20 seconds. Won the game. When I get back to the event screen, it says I have 3 losses and my event is over.

    3 votes

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    1 comment  ·  Events  ·  Admin →
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  18. Craft All button spent a Rare Wildcard instead of a Mythic Wildcard

    I was looking at an old Brawl deck I made with a single uncrafted card, Mythic Rare "Bladecoil Serpent", for the Midweek Magic (MWM) event on Magic the Gathering: Arena. I clicked the "Craft All" button, and got the warning that it would require "1 Mythic Rare Wildcard". I clicked the confirmation button, and went on with my day playing MWM.

    Later, while checking my wildcard counts, I noticed my Rare Wildcards had decreased by one, but not my Mythic Rare Wildcards. I noticed this because I was counting them so I could determine whether I had enough to both…

    1 vote

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  19. Store glitch

    The store is showing everything as purchased when it isn't and won't allow for purchases. Also this submission form is terrible on mobile.

    1 vote

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    0 comments  ·  Store  ·  Admin →
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  20. product suggestion

    Please don't show the defeat screen when conceding a match. I know i've lost, I conceded.

    1 vote

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