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659 results found
avacyn and gideon
When Avacyn is on the battlefield her ability activates on Gideon when he is summoned, turning him into an angel. Unless this angel has haste, the Lead the Charge ability is useless, and the angel disappears after combat. Instead of having a 3/3 or 4/4 indestructible Gideon attacking, I have a rather useless angel of some description watching combat and then vanishing. I don't ever recall this happening until the last update. Has something changed? Or have i just not noticed it before because I've won anyway?1 vote
Frustrated players dont play (the next solforge?)
Lili / Serra / Teferi / Ral all got nerfs that do absolutely nothing to affect what makes them overpowered. Ral and Teferi HAVE to get more attention than this. I've read through all the patch notes and noted each nerf/buff since the beginning. It's a slew of instances just like this. And this would be ok if all the other walkers and the majority of the cardpool were on par - but they are not. Scaling up is NOT the answer to any of the games current problems, it just creates the next problem (like monstrosity, baaaad buff - now you refuse to go back....seems kinda petty, and just bad for business) - you need to scale a few things down, wait, and let the dust settle. No one is going to play those titans as much as you want us to until this happens...why would we? We are playing against hyper aggro constantly or lists with traps/cardadvantage into boardwipes. Those titans are stuck in the midrange that no one can really TRY to care about yet, and they are GOOD already, we would play them more if we could.
(im talking in the diamond-mythic meta, that's the issue here, the climb is honestly the one fun part of the game. Get to mythic and it all starts to just not make sense anymore).
Make monstrosity a 4 drop and thing in the ice a 3 or even 4 drop, and look at rals 1 / 2 casts, something has to give - his draft spell should cost 1 for example.
zombify has to be a 3 cast - i do NOT want to nerf lili, but if you're not getting rid of lich and grim then that is the only viable solution to casino lili's early game ****. <-- thats one of the stupid things that gets ppl to just quit, it makes no sense vs the rest of the game. Just like ral going off turn 3 or 4, jace OTK at turn 5 or 6 etc. etc.
I quit for a month in hopes of some changes - this isn't good enough im sorry, and speaks to how the future of the game looks. More and more people are going to stop playing and your not bringing in enough new players - this game will die faster than solforge did. I can feel it. And this is coming from a HUGE fan of both games.
PLEASE get on this stuff better than you have been, nerfs that make more sense, ease up on the buffs - gotta point out monstrosity again, YOU did that both because you cranked out new cards too soon AND gave out a bad buff too hastily. Same with teferi - you gave him TWO really really good buffs, and now have to nerf him but refuse to renege on even one of your mistakes...Could have avoided an entire 2 months of bad meta had you taken some of my advice sooner.
Change vivs arrow back to its 1 cast version. (this is me being butthurt...like wtf devs, don't fix what isn't broken) The phoenix buff would actually be kind of awesome if we had the old arrow. But for now miracle is just terrible. That was its one hope of being great right now with what's available. Would prefer to play inferno, but that's still bugged.
Update more frequently, address problems faster and you will retain more players. < gotta end on that note because now I'm likely to stop for another month, or longer. I send you this long-whiney-message in hopes that some of this stuff is addressed a little bit better and maybe the future of the game will look a little less frustrating. Good Luck and Good Day!
Lili / Serra / Teferi / Ral all got nerfs that do absolutely nothing to affect what makes them overpowered. Ral and Teferi HAVE to get more attention than this. I've read through all the patch notes and noted each nerf/buff since the beginning. It's a slew of instances just like this. And this would be ok if all the other walkers and the majority of the cardpool were on par - but they are not. Scaling up is NOT the answer to any of the games current problems, it just creates the next problem (like monstrosity, baaaad buff -…1 vote
Thalia and Jace interaction
I was playing against Jace, so I played Thalia in order to raise the cost of Jace’s spells by 2. On his turn he played Multiverse Mind and drew a bunch of cards. All of the cards he drew from the deck only cost him 1 mana. They did not receive the +2 penalty. According to how the text of Multiverse Mind and Thalia’s debut reads, all of those cards should have cost 3.1 vote
Champion of the Perishing
Champion of the Perishing had 2 health. Liliana also had out 2 decaying Ghouls that had not yet died the first time. I as Chandra targeted Champion with Flame Shot, so he took 3 damage to -1. Then instead of dying, he regained health when the Ghouls were resummoned. So then he had 1 health and +2 power. He should have died.1 vote
Keep losing games for no reason, I attacked on my turn and it said I lost the game like I gave up1 vote
Unable to play card from hand
I had Vivien with 1 upgrade ready to be delivered, and after playing a creature I fastly played another one without giving the game time to display the upgrade being transfered, so I was stuck with the second creature in hand and unable to cast any card from my hand.1 vote
Laboratory Maniac did not proc
I was Jace, opp Serra. LM's Miracle triggered, I played it, and soon summoned Frost Giant on top of it since it was spent. Lost the game when I outdrew myself.
Edit - Another Jace game lost due to this broken mechanic. Vs. Kiora this time, so it doesn't look like a Slinger-specific issue.1 vote
The pack only produced 5 cards
The pack only produced 5 cards1 vote
Guess Again not triggering in Spanish
Guess Again is not triggering at least when playing in spanish.
It doens't care if the first spell was countered or not, the second CARD is never countered in spanish, be it a creature or a spell.1 vote
I was in game with someone. Within couple of minutes I got disconnected . Then when I try getting back in I couldn't. I get this screenshot. I Uninstalled and installed again and still get this. Happen to anyone else?1 vote
Loren ipsum on loading screen of iPhone app. Crashed during a match, I redownloaded and restarted phone but I can’t get past the loading screen3 votes
My game crashed and now I get a message in Latin when every time I try to load the game. It will not let me past the opening loading screen.
Before this my opponent was moving suspiciously slow. Then I got a message that I disconnected. My internet was working fine in my other apps. It was a very strange last game I played.4 votes
An unknown error occurs.
There seems to be no data for blue 6 mana creatures.
An error will occur if this card appears in collections and battles.
I re-installed the application, but it didn't help.2 votes
NERF Ashiok she is absolutely the most busted planeswalker in the game by far1 vote
Triggers still resolve after an opponents life reaches 0
My opponent (Liliana) was on 3 life. I played Flame Shot on his face. His life reached 0, when the spell finished resolving, but instead of checking the state based action of him being dead (MTG rules) Decaying Ghouls Relentless Ability still triggered and due to Lilianas ability they gained 1 life and survived. This doesn't make any sense, when expecting the game to roughly work like MTG.1 vote
Ashiok seems to not be working quite right
Alright. I don’t know if Ashiok besides the mana change was changed but there seems to be an issue with the nightmare draws. Opponents seems to not draw any of the nightmares almost at an annoying point. The last game I played I had almost 30 nightmares in Opps deck and they would go almost 4-5 draws with not a single nightmare drawn and when/if they do it’s only for 1. Something seems very off with her randomization1 vote
Only 1 dino took dmg
Drizzt vs Nissa they copied the brontadon and filled the board with it. When i got threw for dmg only 1 Dino took damage. Yet the creature says when player damaged they take it instead which only 1 did when they all should have.1 vote
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