Magic Spellslingers
How to report a bug
- Give us the steps to reproduce the bug
- The actual results you’re experiencing
- The expected results of the feature
- Add any relevant screenshots/videos
- If you found a workaround, please add workaround steps.
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659 results found
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Whisper of the grave activated only once
When multiple creatures die at the same time on my turn (using Day of Judgement, for example), the Whisper of the grave activated only once. I don't think this make sense.
1 vote -
Trap discount bug
After using Hatch a Plan on my turn, I arm Absorb and do a few more plays, after I pass turn, Absorb shows its original cost of 3 rather than 1, then when my opponent plays a 4-drop, Absorb doesn't trigger. I think it's related to the cost mysteriously increasing and the screenshot provided should give an idea.
1 vote -
Construction de deck FR
Lors de la construction d'un deck, faire en sorte de lorsqu'on saisi un mot dans la recherche, cela doit rechercher aussi bien dans le nom des cartes, dans leur texte ou aussi dans leur type.
Exemple : si je sais le mot "ange"
- je trouve la carte "ange de la misericorde"
- je trouve toutes les cartes dangerous
- je trouve la capacite "la prochaine carte d'ange que vous piochez est reduit de 2"1 vote -
graveyard request and cheap crafting card/packs mode
playng with my friend and guild we feel the need of real graveyard to perform in our game, we also require to find a craft system to easy and cheap as also obtain cards packs. tanks to much
2 votes -
Vampire and sneak
The host died and the finale did not trigger to reduce a cost. The mission to summon 2 sneak creatures counted the first one, but didn't count the one in my hand that gained sneak that I summoned. I already had 1 towards it, that should have made 3.
1 vote -
Lag and auto surrender
I consistently have connection issues that end up causing my game to lag out and auto surrender mid game. This has started happening since the new update
1 vote -
Not a bug, submit feedback takes me here...
Gutfire Devil got hit too hard with not being able to block. Running cards that can't defend feels like too high a cost. Increasing the mana cost, reducing how many get added to deck, that's all fine. Heck, make the finale trigger only on your own turn, that's fine too, we just need to be able to defend ourselves with our cards.
Also, why is Ajani's health 28? That feels way too high especially for a character that usually has bigger creatures than you do.
Can the attack button and end turn buttons not occupy the same space? When you're…
1 vote -
Skipped attack, said their turn but still acted like I was declaring attacks meaning the game was stuck .
I skipped my attack and the button said "their turn" but my creatures that could attack were still highlighted. They could not attack and I could not pass the turn. I sat there for well longer than it should have to time out but the timer never started. I was stuck there until I conceded. A very lame way to lose a game I was about to win.
1 vote -
Wizard Class cards not placed correctly?
Wizard's familiar was moved from the top 3 cards after playing Anticipate. I (Jace) Played turn 1 Runed Crab, into Turn 2 Anticipate finding wizards familiar as an option but didnt choose it. I instead opted for Aether Figment. Then, 4 turns later after drawing 6 cards in total, Wizard's Familiar still had not been drawn. Anticipate does not say shuffle or relocate. The familiar was still supposed to be in the top 3 cards. Game ID is 4c4b063e-7e45-4009-85a5-497ffe510815.
0 votes -
should rise to platinum rank and conversely low to silver
should rise to platinum rank and conversely low to silver
I HAD 1168 POINTS, I WON THE GAME AND NOW I HAVE 631
1 vote -
Nightmares duplicate if milled for multiple cards
Got milled for 10 cards. There was only 1 nightmare in the deck. That 1 nightmare triggered all 10 times. There’s a YouTube video by onesmartcat where he does it to someone else. It’s a pretty easy exploit and it’s on YouTube. So it’s probably gonna become pretty common.
1 vote -
Maniac
Playing against Jace.. I milled my opponent to 0 cards with out maniac on the field. It switched to his turn he had no cards to draw, but still won?? How is that possible if you have no cards to draw you lose that is MTG basics 101
2 votes -
Midway through the game it concedes and I loose.
This happens more often than actually finishing a match. 2\3 matches it kicks me out and says I loose. It’s not internet stability. It’s one of like 30 different bugs. Is this a beta?
1 vote -
Corsel Nacido de las Sombras
The Card mentioned in Spanish sometimes doesn't trigger correcly with the power of Vraska making discarding 2 cards instead of 4, last time happened when using the card "Cadena Abismal" on it.
1 vote -
Deaths shadow added with Extract sample
Deaths shadow added with Extract sample didn't subtracted its cost
2 votes -
Willful Smith issue
Playing a game with Nahiri, with Moorland Haunt as my land:
Moorland Haunt gives me Kor Elite, which turns into a 1/1/1 flying armor haste creature. I play it, give it the sword, and attack in. On my next turn, the sword falls off, and I play Willful Smith. This buffs the copy of Kor Elite into a 2/1, and I can no longer assign the sword to it. Attached is a screenshot of the actual blade (attached to Gutfire Devil) and the mysteriously buffed Kor Elite.1 vote -
Jace out of cards in deck win
With 2 cards left in jace draw deck the opponent played opportunity to draw 4 cards with out maniac in field yet then dropped and won.. shouldn't the deck be drawn out first and he loses just like a normal draw out scenario?
1 vote -
Clone Demonic Priest No art
Casting a clone of a demonic priest ends up with a grayed box over the art. Still healed and damaged as it should, just a visual error
0 votes -
Trickysyphobia vs lab Manic
I had played Trickysyphobia and Pyromaniac while my opponent had 13 health.
They were a Jace deck and then played Lab Manic and managed to empty their deck..
I should have won but it was awarded to manic..
At the least should be a draw? Please fix or clear up who should win? As I played it first, I feel win should have been with me... Lab Manic is especially overpowered with New artifact's and Tolarian land making them easier to play
1 vote -
Could not continue turn and it lost me the game...
My opponent (Domri) played a mammoth generated by baby mammoth. My turn I (Teferi) play a Turn to Stone generated by Signature Spell. My opponent then proceeded on the following turn to play the Last reward from druid quest. I then on my turn played Eldritch Evolution on the statue token. I cannot remember if it was drawn or how it was generated but once doing so it retrieved a snapping turtle from my deck and i was then unable to play ANYTHING AT ALL, including the immolating glare in hand that would have won me the game.
1 vote
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