25 min timer is not enough!
I have lost too many times now to time that I have to post a thread about this. Just last game, I was about to win that same turn and couldn't finish game actions before timer ran out. I don't stall or go afk. I do put thought into my gameplay decisions. I use the pass priority hotkeys. One should be able to complete a match playing attentively with very few instances of timing out. This is a major disadvantage to control and combo players. In casual this wouldn't be an issue, but in tournaments, where multiple prizes are on the line, it's very frustrating. I've given up entirely on drafting storm in Vintage Cube simply because of how many times I've timed out. Again, players should be able to think through their turn and execute their gameplay without worrying about losing to an arbitrary timer. Since the switch to a 25 min timer, I've probably timed out of at least 30 or 40 games. This really adds up when you factor in prize payout. I understand the change to a 25 minute timer in a traditional draft setting (before leagues returned), as we were often waiting quite a while for the next round to begin. But with league play, why do we still have the 25 minute timer? I think it's to line Hasbros' pockets. The shorter the games, the more queues we jump into. BTW, I've never timed out on Arena. Bring back 30 minute timers to MTGO!
