Supernatural Rescue not working properly
Supernatural Rescue is able to be played with Flash, even when the player does not control a spirit.
The card should only be able to be played during your turn if you don't control a spirit, but it was played w/ Flash when only an "Eye Horror" and a "Human Soldier" were in play.
The same thing happened in a match I was in. The opponent only had a Unhallowed Phalanx in play, and cast Supernatural Rescue on my upkeep.