Dark Alliance Bugs & Suggestions/Feedback

Notes: 
1. I encountered this issue on [INSERT PLATFORM HERE]
2. I was playing [WITH FRIENDS/ALONE]
3. I was playing as [INSERT HERO NAME HERE]
4. [INSERT WORKAROUND HERE IF APPLICABLE, OR ANY OTHER INFORMATION]

Steps:
Describe what you were doing before the issue happened.

Result:
Describe the problem you encountered.

Expected Result:
What you expected would happen instead.

  1. PS4 Gamestop Deluxe Edition

    The code for Echoes of the Blood War is not working. Keeps saying it's not valid.

    3 votes

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  2. After mission, I get warped to Main menu lobby rather than to camp, and it says disconnected. Can we get warped to Camp and main area instea

    After mission, I get warped to Main menu lobby rather than to camp, and it says disconnected. Can we get warped to Camp and main area instead? Instead of saying Game disconnected, can we warp to the main camp with the Map etc. maybe continuing with the same party?

    So after the mission, we resume with the same party at the Camp, instead of getting disconnected.

    3 votes

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  3. When hitting the enemy or goblin, enemy doesn't fall off the cliff until it dies. It should fall off the cliff if attacked near the cliff fr

    When hitting the enemy or goblin, enemy doesn't fall off the cliff until it dies. It should fall off the cliff if attacked near the cliff from the 1st hit.

    3 votes

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  4. Ridiculous Load Time to Replay Boss Fights

    I’m fighting the bosses for Bangor’s Span, and it takes at least 3 minutes for me to respawn and try again. That’s crazy considering that it only has to render the boss arena and a handful of characters. After dying, I literally watch the Guenhwyvar loading progress go from full to empty and then back up. This is true of other boss fights beyond Bangor’s Span, including The Chef and Emperor Hamboog.

    2 votes

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  5. Add a Tab for General Information

    At Kelvin's Cairn, make a menu tab accessible to read about various game mechanics such as:

    Stats - e.g. explain how Elemental Penatration works.
    Conditions (Status Effects) - short descriptions
    Short Rest Loot Bonus
    Set Gear Bonuses: e.g. All three bonuses do/don't stack.
    Etc

    This should be a simple list (like the Journal) that shows in a scrolling pane as needed.
    Requires minimum dev/testing time and easy to modify content.

    2 votes

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  6. Faster camera speed and movement. General bugs and glitches. Better ai. And better long range attack.

    Just faster camera speed and movement in general. Better ai in general. Bugs and glitches and sliding movement in general need to be fixed. And this is optional be would he cool to see the long range attack with all characters maybe if they were just different all together instead of just throwing the disc like slivers something bigger and more destructive or did a little more damage per attack and being able to fire them off faster.

    2 votes

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  7. Suggestions

    Please 🙏 consider inventory box in the hub area.
    Please consider skins, other moves, crystals, character skins, weapon and gear rotations to purchase in store with (in-game) currency.
    I have about 2 mil in currency and nothing to do with it

    1 vote

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  8. Host can stop portal countdown or enter map

    I would like the option to stop the countdown to mission start, as the host. I have encountered an issue where players with very low levels (<10) will join my party and run straight for the portal without waiting for a full team. Once the timer has started I cannot switch the mission or challenge rating. I have found that these low level players bail after the first wipe.

    While I am happy to help players level up, I would choose a more appropriate challenge level based on the party.

    It is also my experience that players will not join…

    2 votes

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  9. Difficulty

    I generally can only solo in this game and you've made it ridiculously hard to play on anything other than the lowest level. As you know that doesn't yield high enough loot to help me advance and take on more challenging levels.

    I played the mission to fight the Chef on the 1250 level when my power was almost 2000 and died over a dozen times without getting him to 50%. I've watched strategies and did not rush in on any attempt. I'm playing Wulfgar and he had no chance except on the absolute lowest level. That is very disappointing.…

    1 vote

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  10. List of Bugs, Suggestions and Quality of Life Improvements

    1. I encountered this issue on XBOX SERIES X
    2. I was playing ALONE AND OFFLINE
    3. I was playing as DRIZZT

    Hello devs, I've compiled a list of the issues I've encountered while playing in the past few weeks. I will try to describe the problem in an organized way and a suggested solution to it for your consideration. At the end of this list, I've also noted some feedback and suggestions that I think will improve the game going forward.

    BUGS AND PROBLEMS

    • ISSUE: Balancing in general, especially for solo play.
    • SOLUTION: Even after the 12th July patch, enemies still do…

    2 votes

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  11. There needs to be some sort of Mage character

    There needs to be some sort of Mage character.
    These types of games ALWAYS have at least one Mage type characters!!!
    Its just dissapointing theres not

    1 vote

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  12. Patch will not download

    Hello Devs, there is a 87 MB Patch today but my Steam Client will not download it, it keeps saying Disk Write Error.

    I have tried launching my Steam App as Administrator, Validated The Integrity of The Game Files, turn off and even uninstall my Antivirus software and changed the Region for My Downloads, nothing worked.

    Please assist.

    1 vote

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  13. Combat control, overloaded inputs

    I really like how the game combines player skill (learning different combos & special attacks) with character progression (unlocking new skills and abilities to use). However it feels a bit clunky to use after you start unlocking a lot of new attacks, often due to controls being overloaded.

    On Drizzt, for example, at the start of the game there are 3 move sets for light attack:
    - hold forward (w) + light + light + light + light
    - neutral stance + light + light + light + light
    - hold backward (s) + light +…

    2 votes

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  14. Mask of Kelvin Act III Level Design

    This level is designed so poorly. If you miss the moving islands, not only do you lose health but you also have to stupidly wait for the island to get back to an attainable position. Really interrupts the flow.

    In general, this game is not a platform game with precise jumping, so it needs to stop trying to be. I have pressed jump to avoid holes, spikes, and poison so many times, but the button fails to register.

    Back to Mask of Kelvin Act III: How can you have a giant arena to fight the frost giant sub-boss and there…

    1 vote

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  15. Block needs to Animation Cancel other attacks.

    In a game where 1 shot can instakill you - animation cancelling is vital.
    Being able to suddenly stop a combo midstream to pull up block would make classes like Drizzt viable in single-player - who requires a ton of moves per second just to stay alive.

    2 votes

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  16. Button Mapping Needs Improvement

    I play on Xbox One. Right Bumper (RB) and Right Trigger (RT) are terrible for combos. I don’t understand who thought that was a good idea. Luckily, you can remap them to the face buttons, X and Y respectively. Hooray! Except that now if I get frozen solid or stuck in a verbeeg trap, I have to “rapidly press” Right Bumper. That is not a “rapidly press” location the same way it is terrible for combos. We need something like “Rapidly press A” or “Rapidly press B” for escaping the frozen or trapped states.

    1 vote

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  17. Armored Enemies (Goblins) are OP

    Armored enemies, more the goblins than the dwarves, are too absorbent of punishment. I can do a dash-dash-light-then-up+fierce combo with my level 20 Drizzt on the hardest difficulty and kill goblins and goblin archers in one go, yet it takes me almost as long to beat an armored goblin/dwarf as it takes a verbeeg. Drizzt needs armor-penetrating or guard-breaking move like other characters have and/or the armored enemies need to have their armor softened.

    1 vote

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  18. <Mapping feature

    Simple...Mapping for the party -where you have been, your party, your enemies

    2 votes

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  19. Feedback

    Indie companies with 3 employees manage to put out better games, better/faster patches, and still manage to communicate with the community beyond the most vaguely garbage patch notes I've ever read. The devs behind this game should be extremely embarrassed with themselves. Wotc really dropped the ball by giving this title to a studio that clearly were in way over their heads.

    2 votes

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  20. To help improve the game!!! Please upvote so it can be seen by developers??!?

    Hi,posting feedback to help improve the game if you like what you see please upvote this so the developers at Wizard can see this as well!!

    1- Appearance, Options are Extremely limited and need to be handle fast, I love the look of the Necro set but I see no need for it set bonus! So add a function where we can dismantle or send the gear we like to a npc who then can allow us to have this option in are appearances, cause like to play while looking great! This would help your player base feel like there

    2 votes

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