Dark Alliance Bugs & Suggestions/Feedback
273 results found
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Few Bugs and Ideas.
- Please give a map or mini map.
- At the end of an Act game pauses and takes me back to camp, I would like to continue searching area for loot that I have missed or areas that I have not explored.
- Sometimes the enemy just stands there doing nothing please fix.
- Loot does not upgrade when I choose this option at the small camps, and the same thing when I up the level difficulty.
- There is a small delay from when I press an attack button and when my character performs the move, sometimes it’s just around 1 to 2…
6 votes -
I accidentally sold my level 5 Sorcere's Sentinel sword and i'm crushed. Please add a buyback system.
I accidentally pressed A instead of X and now I don't have a level 5 legendary sword. And I probably won't get another one. Please add a buyback system.
4 votes -
Let Dodge Cancel Combos
You have the potential for a good game however there are a lot of problems with gameplay. I'm going to start off with I've had a few instances too many where I'm being attacked and I cannot successfully Dodge because I am stuck in a combo that is a major problem especially if you're playing by yourself and especially at the harder difficulties. This game does not seem to be geared towards single player if I am playing at the recommended settings playing multiplayer I can get through but if I play single player with the recommended settings for power…
6 votes -
crossplay
Do you have a date for the crossplay between Xbox and Steam ? I bought the game at the first day only to play with my brother. One of your biggest marketing idea was to tell us we will be able to play between the different platforms, and particulary between PC and Xbox. But my brother is using Steam and me Xbox Series X. We can't play together and we are just waiting an update to be able to play together. I know there was already a lot of people asking the same thing so please just make it possible.…
1 vote -
Mouse Acceleration
Will you provide a fix to the Negativ mouse acceleration in the future? The fix i found doesnt work
[/Script/Engine.InputSettings]
bEnableMouseSmoothing=Falsepasting this in the bottom of the Engine.ini is not working at all
Playing with mouse and keyboard is not possible..That fix is the one posted on your Discord btw and NO it doesnt work :D
6 votes -
CANNOT UPGRADE TO PS5 VERSION
Ps4 It will not upgrade to PS5 so I bought the ps5 version now the ps4 data won’t sync do I have to start all over again. And my dlc codes are not working please help!!!!!!
6 votes -
combat problems
not sure i can count it as a bug, so im going with suggestion.... fix the combat. its clunky as heck. i try to dodge? 90% of the time it doesn't dodge at all, and another 8% of the time i dodge the wrong direction. i try to attack? 50% of the time i go NEXT to the enemy, not only opening me for attack, but losing out on so much damage i SHOULD be getting. and combat seems to be SEVERELY scewed to favor the enemy, to the point they can just knock me down and keep me on…
3 votes -
When reviving allies it seems that the button isnt reacting unless you stand in the perfect spot.
Sometimes you stand by your downed friend but the prompt isn't showing so you can't revive unless you are in the perfect spot.
You could adopt the revive system from "For Honor". There you just need to be within the right area of a friend and you can press the revive button even if the prompt is showing.
So on xbox, I would press X to revive. In for honor you could start rhe revive as long as your character is within reach but while the running animation haven't finished yet.
It would help alot to earn to extra micro…
5 votes -
new interface
It would be really helpful if every time I wanted to change formats or decks, if it didn't automatically default me back to non-ranked best of 1. the concept of it seems decent, however I've oopsie doopsied quite a few games that I thought were ranked but turned out to not be.
1 vote -
Zero Support in a Buggy Game
Your game has potential and can be really fun to play. However, as many have pointed out, it's buggy AF. Worse, your support is trash. It's so trash that you've even turned off player reviews on Steam (who the **** does that?!) I feel bad for you. You have a lot of great things about this game but I have to play each mission like 3 times in order to progress because I'm always getting disconnected at the end while playing co-op (my friend doesn't lose progress, only me, and we have practically the same specs and settings). SO many…
2 votes -
Singleplayer compainions
It would be nice if single player could be played eith other ai companions. The game is kinda broken and I would love to play it in single player and have the companions commentary. I love the books and i like what they have to say about the world.
5 votes -
Excess Gold and Materials Use
What about optional ways to use gold and materials instead of just upgrading gear? Either by adding additional upgrade tiers to equipment from 3 to 5, paying to re-roll gear for a chance at a legendary quality, or what about dungeon buffs? Pay “x” amount of gold/materials and you receive a buff(s) for the next scenario you do. I was thinking mainly for solo play in mind for the buff idea as the difficulty is pretty steep but with the latest update, offline and online could use something.
3 votes -
2 More Bugs & Improving the Game
As multiple entries have covered most of the bugs, I'm not going to mention them - you know what you need to do - but there are a couple I noticed that weren't talked about too much.
One bug I want to mention is the Loot/Item Collect Bug which screwed up a great run for us. We had excellent drops and lost everything because a quest item was unable to be retrieved. This is a fix that should be PRIORITIZED. It wouldn't be as big of a deal if we could've kept everything we'd earned up until that point.
POTION…
4 votes -
Maybe you should RESPOND to these post/feedbacks....
You really need to respond and let people know that you're trying to fix the game. As is, I'm about ready to give up. Tired of:
Drops falling through map
Legendary drops are like 1 in 200 runs
Constant 1 Hit KO's
Laggy Servers
Skills not working properly/delayed meaning AGAIN 1 Hit KO's
Opening a "potion" box and constantly getting pots I don't need instead of what I'm actually needingList goes on.....
Oh, and FYI, your "patch" notes are just lip service. Most on that list HAVE NOT been addressed and are still in game ALIVE & WELL causing…
2 votes -
I've had to quit playing until a the time I invest in the game is rewarded equitably.
I'm a huge D&D fan. I have all the 5e books. I use D&D Beyond. I DM for Adventurer's League. I go to conventions to DM for AL. I'm also a huge co-op PvE video game fan. It seems that I'd love this game from the get-go. I did. It is a great premise and I sincerely hope you guys can bring it back.
I play with friends on Xbox and PC and I have one of all four characters. The game in its current state doesn't give me a reason to return. Ther loot progression is not there, the…
4 votes -
Cattie-Brie special move
the "move" that allows Cattie-Brie to fire multiple arrows in one spot should have a guidance circle or something to show where you're firing at.. Right now, whether I'm toggled to a mob or not, the special attack (where you hold a key, for me I bound it to 5) goes off to a random area.
5 votes -
simply put you made the regular monsters stronger.. and didnt change the boss strength
please increase the armor and stamina to the charactors and nurf the regular monsters then buff the boss monsters.. also make the cultivists attack smooth. i hate being killed by some rando monster then i hate even more that i get one shoted by a cultivist that was never even on my screen, or when i get killed and then i see the attack happen after i die, giving my no chance to block or dodge or attack... when you attack a monster they should at the least be slightly stunned and shouldnt attack through your hits
4 votes -
Infinite moves
There are many combination of cards that provide an infinite amount of moves that take away from the game when a user chooses to utilize them in such a way. i.e. card - untaps when gains life. Paired with an enchantment - tap to create 1/1 creature . If they have 'when creature you own comes into the game you gain life' with the two above they have infinite tap/ create. It just makes everyone quit. This should not be allowed.
1 vote -
Slow Responsive Combat due to hidden "Global Cooldown"
I believe I have found the pain point in "slow" and poor response combat. You seem to have a kind of hidden "global cooldown" between MANY actions, if not all. Even the "lock on" toggle and switch seem to be subject to it.
I noticed it the most with doing a charge heavy range attack on "Cattie-Brie." If I learn the "beats" of this GCD it and other actions go off without a hitch but if I try to do it rapidly the game won't register my attempt and I will have to release a regular heavy attack or nothing…
5 votes -
Block needs to Animation Cancel other attacks.
In a game where 1 shot can instakill you - animation cancelling is vital.
Being able to suddenly stop a combo midstream to pull up block would make classes like Drizzt viable in single-player - who requires a ton of moves per second just to stay alive.4 votes
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