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  1. 59 votes

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    Heart#97945 commented  · 

    I've noticed this too with draft sometimes (usually a negate).

    A work around I've found is to drag and drop the card into your deck and it will drop the appropriate one there and you can add to it as normal.

    Heart#97945 supported this idea  · 
  2. 4 votes

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    Heart#97945 commented  · 

    To narrow this down further, this happened specifically because your opponent controlled a Planeswalker. This also happens if they're defending a battle.

    Anytime you have to make decisions for what the tokens are attacking, it breaks the second copy.

    Huge bug, still no traction on it being fixed. At this rate, I don't think it will ever be fixed.

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  3. 5 votes

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    Heart#97945 supported this idea  · 
  4. 4 votes

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  5. 5 votes

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  6. 10 votes

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    Heart#97945 supported this idea  · 
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    Heart#97945 commented  · 

    When this happened is it possible that the enemy had a battle or planeswalker? Those break Calamity.

  7. 4 votes

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    Heart#97945 supported this idea  · 
  8. 4 votes

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  9. 4 votes

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  10. 2 votes

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    Heart#97945 commented  · 

    So weird, I was able to do it even with the sideboard no problems

    Have you tried again since fixing with the sideboard? Making sure there were no extra spaces or line breaks?

  11. 2 votes

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    Heart#97945 commented  · 

    Not a bug

    @DAC169#34537 I'd assume they mean opponent's Ashiok (as Ashiok only exiles opponent's graveyards), and the OP's Case (since that's the most likely scenario

    @Sakk cases can only be solved on your turn. So if the opponent activates Ashiok (their turn 99.99% of the time, your case won't solve because it's not YOUR end step

  12. 1 vote

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    Heart#97945 commented  · 

    Assuming this was after hitting a player? Like you weren't blocked?

  13. 88 votes

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    Heart#97945 commented  · 

    Which card is it? Do you have an image/screenshot of it?

    What set/cost is it?

    What effect does it actually do?

  14. 3 votes

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    Heart#97945 commented  · 

    Two things, did you do this (instant speed spell) on their turn, meaning they could just recast it?

    If you conceded, then how would you know what one of the disguised creatures is? That information isn't revealed when you concede.

    I will say, morphing/disguise cost to flip a creature face up is a special action and doesn't use the stack. Rattlechains has no triggered abilities on morphing (as usually it can't be cast face down). So they could flip it face up and cast Supreme Phantom basically all in one action.

  15. 1 vote

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    Heart#97945 commented  · 

    I tested both of these and was able to import and edit without any issues. Have you tried rebooting your arena client and/or computer?

  16. 8 votes

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    Heart#97945 commented  · 

    How is Heist any different (objectively) than all the similar effects that exist already? Siphon Insight for example

    Edit: Legit question, just curious

  17. 1 vote

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    Heart#97945 commented  · 

    Are you sure there was nothing on the field? Do you have screenshots by chance?

    I ask because looking at the log it looks like there was a High Noon in play which would have stopped you from casting if you had already cast a spell that turn

  18. 2 votes

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    Heart#97945 commented  · 

    Rezzahan is mostly right. Except you can't use Clay-Fired Bricks to pay for it's own exile cost. You have to exile ANOTHER artifact.

  19. 3 votes

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    Heart#97945 shared this idea  · 
  20. 31 votes

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    Heart#97945 supported this idea  · 
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    Heart#97945 commented  · 

    This bug has been going forever and it's such an easy, gamebreaking bug to replicate. No reason it shouldn't have been fixed already.

    https://feedback.wizards.com/forums/918667-mtg-arena-bugs-product-suggestions/suggestions/48271433-calamity-galloping-inferno-saddle-triggers

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