chock fulla Bugs / Suggestions
- I encountered this issue on PC
- I was playing Alone
- I was playing as Drizzt
- I cant block until any animation finishes its cycle, which can be up to 2 seconds of waiting. If knocked on the ground it takes about 5 seconds to get up, and can be ruthlessly battered all the while. Way up is quickly is to jump but jumping takes time too, where you are still vulnerable and easily combo'd. No button indicator on StoneGrinder when they're executable. No button indicator on executable targets until you're right next to them. Executable targets get knocked out of the state if you press the button instead of holding. Executable targets nearly impossible to activate amidst battle because of the other enemies and previous problems. Health potions queue if pressed in quick secession and dont care how full your health is. Attacks queue when landing from a jump, which often leaves to getting hit by something because you cant block or dodge even after the long time it took to fall from the jump. Stonegrinder has an attack entirely made to be an unavoidable interrupt to stop the player from wailing on them BUT it does insane damage and has no warning signs and can happen at any angle of attack as well as with no foreseeable cause other than potentially being activated from receiving a crit? It also can be triggered after being parried... Which is the WORST for drizzt and I can only imagine obscenely annoying for anyone else. Cattiebrie's held RT for some reason does not allow for queueing another held RT despite it existing for health potions and certain other attacks. Enemies stay still and take arrows without doing anything if far enough away as Cattiebrie. The camera is very slow, especially slow on controller, and it makes combat annoying and attacking behind you impossible. Dodging behind someone to attempt backstabs is also incredibly difficult for this reason and also that repeated dodges seem to occasionally decide for themselves where it wants to dodge too (but this I havent seen too much, so i cant say if this one truely is a bug or just me yet)
Everything besides the last thing i mentioned is standing in the way of an immensely enjoyable experience. I was so excited to play another dark alliance game, granted it isnt the same mechanics of the gamecube one but I was still incredibly excited. Still am. I want to see this game through because it looks like theres so much cool **** in here, and so much love put in, but I am afraid that I simply wont be able to because maybe somewhere down the line i hit a snag that i just cant pass. GL fixing everything, and godspeed. Im sorry that people bombed your reviews already, but its still recoverable. Just gotta smooth some things out
3
votes
