Bangor's Span issue log
Upon respawning, many of the fires along the path do not render, so now my character is burnt/burning because I ran too close to where I fire was/should be.
Stygian raiders have a poorly timed Parry window. I know how to parry in video games, including this one. I can parry goblin, verbeeg, and duergar attacks all day, but I press Block at the appropriate time when one of these Stygian guys leaps or swings at me and I take it full on. If it's unblockable, they should be outlined in red.
I am playing on CR6 (Suggested 2,800 Combat Power) with a 2,804 Combat Powered Drizzt solo. I expect it to be challenging. I do not expect the Stygian Charger guy to bump me with his elbow during his wakeup attack and one-shot kill me. That is ridiculous. Maybe if I was lower level and trying on CR6, sure, but not like this. The same can be said for the two boss duergar. The armored one hits me with is sword once and I die unless I have a physical resistance potion. That is bad balancing. Either my Combat Power is not accurate or some of the enemy attacks are overpowered.
After I get killed at the boss fight, it sometimes takes longer to reload the small area and few enemies than it took me to try to kill them to begin with. The load times for this game can be ridiculous.